Much better node breaker, own contents of deployer too (but still allow IO with tubes)
authorNovatux <nathanael.courant@laposte.net>
Sun, 18 May 2014 12:30:58 +0000 (14:30 +0200)
committerNovatux <nathanael.courant@laposte.net>
Sun, 18 May 2014 12:30:58 +0000 (14:30 +0200)
deployer.lua
node_breaker.lua

index f65742ef890d2a5c76a59262140f0b0ab5d3550f..b1b20a0178aa2736605a6d20afb8064be7e709de 100644 (file)
@@ -92,12 +92,15 @@ local function deployer_on(pos, node)
                                set_detach = delay(),
                                set_bone_position = delay(),
                        }
-                       local stack2 = minetest.item_place(stack, placer, {type="node", under=pos_under, above=pos_above})
-                       if minetest.setting_getbool("creative_mode") and not minetest.get_modpath("unified_inventory") then --infinite stacks ahoy!
-                               stack2:take_item()
+                       local pointed_thing = {type="node", under=pos_under, above=pos_above}
+                       local stack2
+                       if minetest.registered_items[stack:get_name()] and minetest.registered_items[stack:get_name()] then
+                               stack2 = minetest.registered_items[stack:get_name()].on_place(stack, placer, pointed_thing)
                        end
-                       invlist[i] = stack2
-                       inv:set_list("main", invlist)
+                       --if minetest.setting_getbool("creative_mode") and not minetest.get_modpath("unified_inventory") then --infinite stacks ahoy!
+                       --      stack2:take_item()
+                       --end
+                       inv:set_stack("main", i, stack2)
                        return
                end
        end
@@ -170,6 +173,27 @@ minetest.register_node("pipeworks:deployer_off", {
                minetest.get_meta(pos):set_string("owner", placer:get_player_name())
        end,
        after_dig_node = pipeworks.scan_for_tube_objects,
+       allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+               local meta = minetest.get_meta(pos)
+               if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+                       return 0
+               end
+               return count
+       end,
+       allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+               local meta = minetest.get_meta(pos)
+               if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+                       return 0
+               end
+               return stack:get_count()
+       end,
+       allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+               local meta = minetest.get_meta(pos)
+               if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+                       return 0
+               end
+               return stack:get_count()
+       end
 })
 
 minetest.register_node("pipeworks:deployer_on", {
@@ -234,4 +258,25 @@ minetest.register_node("pipeworks:deployer_on", {
                minetest.get_meta(pos):set_string("owner", placer:get_player_name())
        end,
        after_dig_node = pipeworks.scan_for_tube_objects,
+       allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+               local meta = minetest.get_meta(pos)
+               if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+                       return 0
+               end
+               return count
+       end,
+       allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+               local meta = minetest.get_meta(pos)
+               if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+                       return 0
+               end
+               return stack:get_count()
+       end,
+       allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+               local meta = minetest.get_meta(pos)
+               if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+                       return 0
+               end
+               return stack:get_count()
+       end
 })
index 17e0475ff09967628af523f6b90316c04ccfb6f3..f0e6776335788da588a9154b83e6d41672e1bdf4 100644 (file)
@@ -85,18 +85,24 @@ local function break_node (pos, facedir)
        --locate the outgoing velocity, front, and back of the node via facedir_to_dir
        if type(facedir) ~= "number" or facedir < 0 or facedir > 23 then return end
 
-       local vel = minetest.facedir_to_dir(facedir);
+       local vel = minetest.facedir_to_dir(facedir)
        local front = {x=pos.x - vel.x, y=pos.y - vel.y, z=pos.z - vel.z}
        
        local node = minetest.get_node(front)
-       if node.name == "air" or node.name == "ignore" then
-               return nil
-       elseif minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].liquidtype ~= "none" then
-               return nil
-       end
+       --if node.name == "air" or node.name == "ignore" then
+       --      return nil
+       --elseif minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].liquidtype ~= "none" then
+       --      return nil
+       --end
        local meta = minetest.get_meta(pos)
        local inv = meta:get_inventory()
-       inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
+       local pick_inv = "pick"
+       local pick = inv:get_stack("pick", 1)
+       if pick:is_empty() then
+               pick = ItemStack("default:pick_mese")
+               inv:set_stack("ghost_pick", 1, pick)
+               pick_inv = "ghost_pick"
+       end
        local pitch
        local yaw
        if vel.z < 0 then
@@ -125,15 +131,15 @@ local function break_node (pos, facedir)
                get_look_yaw = delay(yaw),
                get_player_control = delay({jump=false, right=false, left=false, LMB=false, RMB=false, sneak=false, aux1=false, down=false, up=false}),
                get_player_control_bits = delay(0),
-               get_player_name = delay("node_breaker"),
+               get_player_name = delay(meta:get_string("owner")),
                is_player = delay(true),
                set_inventory_formspec = delay(),
                getpos = delay({x = pos.x, y = pos.y - 1.5, z = pos.z}), -- Player height
                get_hp = delay(20),
                get_inventory = delay(inv),
-               get_wielded_item = delay(ItemStack("default:pick_mese")),
+               get_wielded_item = delay(pick),
                get_wield_index = delay(1),
-               get_wield_list = delay("pick"),
+               get_wield_list = delay(pick_inv),
                moveto = delay(),
                punch = delay(),
                remove = delay(),
@@ -141,49 +147,34 @@ local function break_node (pos, facedir)
                setpos = delay(),
                set_hp = delay(),
                set_properties = delay(),
-               set_wielded_item = delay(),
+               set_wielded_item = function(stack)
+                       inv:add_item("main", stack)
+                       inv:set_stack(pick_inv, 1, ItemStack(""))
+               end,
                set_animation = delay(),
                set_attach = delay(),
                set_detach = delay(),
                set_bone_position = delay(),
        }
-
-       --check node to make sure it is diggable
-       local def = ItemStack({name=node.name}):get_definition()
-       if #def ~= 0 and not def.diggable or (def.can_dig and not def.can_dig(front, digger)) then --node is not diggable
-               return
-       end
-
-       --handle node drops
-       local drops = minetest.get_node_drops(node.name, "default:pick_mese")
-       for _, dropped_item in ipairs(drops) do
-               local item1 = pipeworks.tube_item({x=pos.x, y=pos.y, z=pos.z}, dropped_item)
-               item1:get_luaentity().start_pos = {x=pos.x, y=pos.y, z=pos.z}
-               item1:setvelocity(vel)
-               item1:setacceleration({x=0, y=0, z=0})
-       end
-
-       local oldmetadata = nil
-       if def.after_dig_node then
-               oldmetadata = minetest.get_meta(front):to_table()
-       end
        
-       minetest.remove_node(front)
-
-       --handle post-digging callback
-       if def.after_dig_node then
-               -- Copy pos and node because callback can modify them
-               local pos_copy = {x=front.x, y=front.y, z=front.z}
-               local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
-               def.after_dig_node(pos_copy, node_copy, oldmetadata, digger)
+       if pick_inv == "pick" and minetest.registered_items[pick:get_name()] and minetest.registered_items[pick:get_name()].on_use then
+               local pos_under, pos_above = {x = pos.x - vel.x, y = pos.y - vel.y, z = pos.z - vel.z}, {x = pos.x - 2*vel.x, y = pos.y - 2*vel.y, z = pos.z - 2*vel.z}
+               local pointed_thing = {type="node", under=pos_under, above=pos_above}
+               --print(dump(minetest.get_node(pos_under)))
+               inv:set_stack(pick_inv, 1, minetest.registered_items[pick:get_name()].on_use(pick, digger, pointed_thing) or pick)
+       else
+               minetest.node_dig(front, node, digger)
        end
-
-       --run digging event callbacks
-       for _, callback in ipairs(minetest.registered_on_dignodes) do
-               -- Copy pos and node because callback can modify them
-               local pos_copy = {x=front.x, y=front.y, z=front.z}
-               local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
-               callback(pos_copy, node_copy, digger)
+       
+       for i = 1, 100 do
+               local dropped_item = inv:get_stack("main", i)
+               if not dropped_item:is_empty() then
+                       local item1 = pipeworks.tube_item({x=pos.x, y=pos.y, z=pos.z}, dropped_item)
+                       item1:get_luaentity().start_pos = {x=pos.x, y=pos.y, z=pos.z}
+                       item1:setvelocity(vel)
+                       item1:setacceleration({x=0, y=0, z=0})
+                       inv:set_stack("main", i, ItemStack(""))
+               end
        end
 end
 
@@ -208,15 +199,41 @@ minetest.register_node("pipeworks:nodebreaker_off", {
                        "pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_off.png"},
        is_ground_content = true,
        paramtype2 = "facedir",
-       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1},
+       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, tubedevice_receiver=1},
        mesecons= {effector={rules=pipeworks.rules_all,action_on=node_breaker_on, action_off=node_breaker_off}},
        sounds = default.node_sound_stone_defaults(),
-       tube = {connect_sides={back=1}},
+       tube = {connect_sides = {left = 1, right = 1, back = 1, top = 1, bottom = 1},
+               input_inventory = "pick",
+               insert_object = function(pos, node, stack, direction)
+                       local vel = minetest.facedir_to_dir(node.param2)
+                       if math.abs(vel.x) == math.abs(direction.x) and math.abs(vel.y) == math.abs(direction.y) and math.abs(vel.z) == math.abs(direction.z) then
+                               return stack
+                       end
+                       local meta = minetest.get_meta(pos)
+                       local inv = meta:get_inventory()
+                       return inv:add_item("pick", stack)
+               end,
+               can_insert = function(pos, node, stack, direction)
+                       local vel = minetest.facedir_to_dir(node.param2)
+                       if math.abs(vel.x) == math.abs(direction.x) and math.abs(vel.y) == math.abs(direction.y) and math.abs(vel.z) == math.abs(direction.z) then
+                               return false
+                       end
+                       local meta = minetest.get_meta(pos)
+                       local inv = meta:get_inventory()
+                       return inv:room_for_item("pick", stack)
+               end},
        on_construct = function(pos)
                local meta = minetest.get_meta(pos)
                local inv = meta:get_inventory()
                inv:set_size("pick", 1)
-               inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
+               inv:set_size("ghost_pick", 1)
+               inv:set_size("main", 100)
+               --inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
+               meta:set_string("formspec",
+                               "invsize[8,6;]"..
+                               "label[0,0;Node breaker]"..
+                               "list[current_name;pick;3.5,0;1,1;]"..
+                               "list[current_player;main;0,2;8,4;]")
        end,
        after_place_node = function (pos, placer)
                pipeworks.scan_for_tube_objects(pos, placer)
@@ -237,8 +254,37 @@ minetest.register_node("pipeworks:nodebreaker_off", {
                        minetest.set_node(pos, node)
                        minetest.log("action", "real (6d) facedir: " .. node.param2)
                end
+               
+               minetest.get_meta(pos):set_string("owner", placer:get_player_name())
+       end,
+       after_dig_node = function(pos, oldnode, oldmetadata, digger)
+               local stack = oldmetadata.inventory.pick[1]
+               if not stack:is_empty() then
+                       minetest.add_item(pos, stack)
+               end
+               pipeworks.scan_for_tube_objects(pos, oldnode, oldmetadata, digger)
        end,
-       after_dig_node = pipeworks.scan_for_tube_objects,
+       allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+               local meta = minetest.get_meta(pos)
+               if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+                       return 0
+               end
+               return count
+       end,
+       allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+               local meta = minetest.get_meta(pos)
+               if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+                       return 0
+               end
+               return stack:get_count()
+       end,
+       allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+               local meta = minetest.get_meta(pos)
+               if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+                       return 0
+               end
+               return stack:get_count()
+       end
 })
 
 minetest.register_node("pipeworks:nodebreaker_on", {
@@ -248,14 +294,41 @@ minetest.register_node("pipeworks:nodebreaker_on", {
        mesecons= {effector={rules=pipeworks.rules_all,action_on=node_breaker_on, action_off=node_breaker_off}},
        is_ground_content = true,
        paramtype2 = "facedir",
-       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1,not_in_creative_inventory=1},
+       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1,not_in_creative_inventory=1, tubedevice_receiver=1},
        sounds = default.node_sound_stone_defaults(),
-       tube = {connect_sides={back=1}},
+       drop = "pipeworks:nodebreaker_off",
+       tube = {connect_sides = {left = 1, right = 1, back = 1, top = 1, bottom = 1},
+               input_inventory = "pick",
+               insert_object = function(pos, node, stack, direction)
+                       local vel = minetest.facedir_to_dir(node.param2)
+                       if math.abs(vel.x) == math.abs(direction.x) and math.abs(vel.y) == math.abs(direction.y) and math.abs(vel.z) == math.abs(direction.z) then
+                               return stack
+                       end
+                       local meta = minetest.get_meta(pos)
+                       local inv = meta:get_inventory()
+                       return inv:add_item("pick", stack)
+               end,
+               can_insert = function(pos, node, stack, direction)
+                       local vel = minetest.facedir_to_dir(node.param2)
+                       if math.abs(vel.x) == math.abs(direction.x) and math.abs(vel.y) == math.abs(direction.y) and math.abs(vel.z) == math.abs(direction.z) then
+                               return false
+                       end
+                       local meta = minetest.get_meta(pos)
+                       local inv = meta:get_inventory()
+                       return inv:room_for_item("pick", stack)
+               end},
        on_construct = function(pos)
                local meta = minetest.get_meta(pos)
                local inv = meta:get_inventory()
                inv:set_size("pick", 1)
-               inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
+               inv:set_size("ghost_pick", 1)
+               inv:set_size("main", 100)
+               meta:set_string("formspec",
+                               "invsize[8,6;]"..
+                               "label[0,0;Node breaker]"..
+                               "list[current_name;pick;3.5,0;1,1;]"..
+                               "list[current_player;main;0,2;8,4;]")
+               --inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
        end,
        after_place_node = function (pos, placer)
                pipeworks.scan_for_tube_objects(pos, placer)
@@ -276,6 +349,35 @@ minetest.register_node("pipeworks:nodebreaker_on", {
                        minetest.set_node(pos, node)
                        minetest.log("action", "real (6d) facedir: " .. node.param2)
                end
+               
+               minetest.get_meta(pos):set_string("owner", placer:get_player_name())
+       end,
+       after_dig_node = function(pos, oldnode, oldmetadata, digger)
+               local stack = oldmetadata.inventory.pick[1]
+               if not stack:is_empty() then
+                       minetest.add_item(pos, stack)
+               end
+               pipeworks.scan_for_tube_objects(pos, oldnode, oldmetadata, digger)
        end,
-       after_dig_node = pipeworks.scan_for_tube_objects,
+       allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+               local meta = minetest.get_meta(pos)
+               if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+                       return 0
+               end
+               return count
+       end,
+       allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+               local meta = minetest.get_meta(pos)
+               if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+                       return 0
+               end
+               return stack:get_count()
+       end,
+       allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+               local meta = minetest.get_meta(pos)
+               if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+                       return 0
+               end
+               return stack:get_count()
+       end
 })