set_detach = delay(),
set_bone_position = delay(),
}
- local stack2 = minetest.item_place(stack, placer, {type="node", under=pos_under, above=pos_above})
- if minetest.setting_getbool("creative_mode") and not minetest.get_modpath("unified_inventory") then --infinite stacks ahoy!
- stack2:take_item()
+ local pointed_thing = {type="node", under=pos_under, above=pos_above}
+ local stack2
+ if minetest.registered_items[stack:get_name()] and minetest.registered_items[stack:get_name()] then
+ stack2 = minetest.registered_items[stack:get_name()].on_place(stack, placer, pointed_thing)
end
- invlist[i] = stack2
- inv:set_list("main", invlist)
+ --if minetest.setting_getbool("creative_mode") and not minetest.get_modpath("unified_inventory") then --infinite stacks ahoy!
+ -- stack2:take_item()
+ --end
+ inv:set_stack("main", i, stack2)
return
end
end
minetest.get_meta(pos):set_string("owner", placer:get_player_name())
end,
after_dig_node = pipeworks.scan_for_tube_objects,
+ allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ local meta = minetest.get_meta(pos)
+ if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+ return 0
+ end
+ return count
+ end,
+ allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+ local meta = minetest.get_meta(pos)
+ if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+ return 0
+ end
+ return stack:get_count()
+ end,
+ allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+ local meta = minetest.get_meta(pos)
+ if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+ return 0
+ end
+ return stack:get_count()
+ end
})
minetest.register_node("pipeworks:deployer_on", {
minetest.get_meta(pos):set_string("owner", placer:get_player_name())
end,
after_dig_node = pipeworks.scan_for_tube_objects,
+ allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ local meta = minetest.get_meta(pos)
+ if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+ return 0
+ end
+ return count
+ end,
+ allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+ local meta = minetest.get_meta(pos)
+ if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+ return 0
+ end
+ return stack:get_count()
+ end,
+ allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+ local meta = minetest.get_meta(pos)
+ if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+ return 0
+ end
+ return stack:get_count()
+ end
})
--locate the outgoing velocity, front, and back of the node via facedir_to_dir
if type(facedir) ~= "number" or facedir < 0 or facedir > 23 then return end
- local vel = minetest.facedir_to_dir(facedir);
+ local vel = minetest.facedir_to_dir(facedir)
local front = {x=pos.x - vel.x, y=pos.y - vel.y, z=pos.z - vel.z}
local node = minetest.get_node(front)
- if node.name == "air" or node.name == "ignore" then
- return nil
- elseif minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].liquidtype ~= "none" then
- return nil
- end
+ --if node.name == "air" or node.name == "ignore" then
+ -- return nil
+ --elseif minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].liquidtype ~= "none" then
+ -- return nil
+ --end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
- inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
+ local pick_inv = "pick"
+ local pick = inv:get_stack("pick", 1)
+ if pick:is_empty() then
+ pick = ItemStack("default:pick_mese")
+ inv:set_stack("ghost_pick", 1, pick)
+ pick_inv = "ghost_pick"
+ end
local pitch
local yaw
if vel.z < 0 then
get_look_yaw = delay(yaw),
get_player_control = delay({jump=false, right=false, left=false, LMB=false, RMB=false, sneak=false, aux1=false, down=false, up=false}),
get_player_control_bits = delay(0),
- get_player_name = delay("node_breaker"),
+ get_player_name = delay(meta:get_string("owner")),
is_player = delay(true),
set_inventory_formspec = delay(),
getpos = delay({x = pos.x, y = pos.y - 1.5, z = pos.z}), -- Player height
get_hp = delay(20),
get_inventory = delay(inv),
- get_wielded_item = delay(ItemStack("default:pick_mese")),
+ get_wielded_item = delay(pick),
get_wield_index = delay(1),
- get_wield_list = delay("pick"),
+ get_wield_list = delay(pick_inv),
moveto = delay(),
punch = delay(),
remove = delay(),
setpos = delay(),
set_hp = delay(),
set_properties = delay(),
- set_wielded_item = delay(),
+ set_wielded_item = function(stack)
+ inv:add_item("main", stack)
+ inv:set_stack(pick_inv, 1, ItemStack(""))
+ end,
set_animation = delay(),
set_attach = delay(),
set_detach = delay(),
set_bone_position = delay(),
}
-
- --check node to make sure it is diggable
- local def = ItemStack({name=node.name}):get_definition()
- if #def ~= 0 and not def.diggable or (def.can_dig and not def.can_dig(front, digger)) then --node is not diggable
- return
- end
-
- --handle node drops
- local drops = minetest.get_node_drops(node.name, "default:pick_mese")
- for _, dropped_item in ipairs(drops) do
- local item1 = pipeworks.tube_item({x=pos.x, y=pos.y, z=pos.z}, dropped_item)
- item1:get_luaentity().start_pos = {x=pos.x, y=pos.y, z=pos.z}
- item1:setvelocity(vel)
- item1:setacceleration({x=0, y=0, z=0})
- end
-
- local oldmetadata = nil
- if def.after_dig_node then
- oldmetadata = minetest.get_meta(front):to_table()
- end
- minetest.remove_node(front)
-
- --handle post-digging callback
- if def.after_dig_node then
- -- Copy pos and node because callback can modify them
- local pos_copy = {x=front.x, y=front.y, z=front.z}
- local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
- def.after_dig_node(pos_copy, node_copy, oldmetadata, digger)
+ if pick_inv == "pick" and minetest.registered_items[pick:get_name()] and minetest.registered_items[pick:get_name()].on_use then
+ local pos_under, pos_above = {x = pos.x - vel.x, y = pos.y - vel.y, z = pos.z - vel.z}, {x = pos.x - 2*vel.x, y = pos.y - 2*vel.y, z = pos.z - 2*vel.z}
+ local pointed_thing = {type="node", under=pos_under, above=pos_above}
+ --print(dump(minetest.get_node(pos_under)))
+ inv:set_stack(pick_inv, 1, minetest.registered_items[pick:get_name()].on_use(pick, digger, pointed_thing) or pick)
+ else
+ minetest.node_dig(front, node, digger)
end
-
- --run digging event callbacks
- for _, callback in ipairs(minetest.registered_on_dignodes) do
- -- Copy pos and node because callback can modify them
- local pos_copy = {x=front.x, y=front.y, z=front.z}
- local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
- callback(pos_copy, node_copy, digger)
+
+ for i = 1, 100 do
+ local dropped_item = inv:get_stack("main", i)
+ if not dropped_item:is_empty() then
+ local item1 = pipeworks.tube_item({x=pos.x, y=pos.y, z=pos.z}, dropped_item)
+ item1:get_luaentity().start_pos = {x=pos.x, y=pos.y, z=pos.z}
+ item1:setvelocity(vel)
+ item1:setacceleration({x=0, y=0, z=0})
+ inv:set_stack("main", i, ItemStack(""))
+ end
end
end
"pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_off.png"},
is_ground_content = true,
paramtype2 = "facedir",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1},
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, tubedevice_receiver=1},
mesecons= {effector={rules=pipeworks.rules_all,action_on=node_breaker_on, action_off=node_breaker_off}},
sounds = default.node_sound_stone_defaults(),
- tube = {connect_sides={back=1}},
+ tube = {connect_sides = {left = 1, right = 1, back = 1, top = 1, bottom = 1},
+ input_inventory = "pick",
+ insert_object = function(pos, node, stack, direction)
+ local vel = minetest.facedir_to_dir(node.param2)
+ if math.abs(vel.x) == math.abs(direction.x) and math.abs(vel.y) == math.abs(direction.y) and math.abs(vel.z) == math.abs(direction.z) then
+ return stack
+ end
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ return inv:add_item("pick", stack)
+ end,
+ can_insert = function(pos, node, stack, direction)
+ local vel = minetest.facedir_to_dir(node.param2)
+ if math.abs(vel.x) == math.abs(direction.x) and math.abs(vel.y) == math.abs(direction.y) and math.abs(vel.z) == math.abs(direction.z) then
+ return false
+ end
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ return inv:room_for_item("pick", stack)
+ end},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size("pick", 1)
- inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
+ inv:set_size("ghost_pick", 1)
+ inv:set_size("main", 100)
+ --inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
+ meta:set_string("formspec",
+ "invsize[8,6;]"..
+ "label[0,0;Node breaker]"..
+ "list[current_name;pick;3.5,0;1,1;]"..
+ "list[current_player;main;0,2;8,4;]")
end,
after_place_node = function (pos, placer)
pipeworks.scan_for_tube_objects(pos, placer)
minetest.set_node(pos, node)
minetest.log("action", "real (6d) facedir: " .. node.param2)
end
+
+ minetest.get_meta(pos):set_string("owner", placer:get_player_name())
+ end,
+ after_dig_node = function(pos, oldnode, oldmetadata, digger)
+ local stack = oldmetadata.inventory.pick[1]
+ if not stack:is_empty() then
+ minetest.add_item(pos, stack)
+ end
+ pipeworks.scan_for_tube_objects(pos, oldnode, oldmetadata, digger)
end,
- after_dig_node = pipeworks.scan_for_tube_objects,
+ allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ local meta = minetest.get_meta(pos)
+ if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+ return 0
+ end
+ return count
+ end,
+ allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+ local meta = minetest.get_meta(pos)
+ if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+ return 0
+ end
+ return stack:get_count()
+ end,
+ allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+ local meta = minetest.get_meta(pos)
+ if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+ return 0
+ end
+ return stack:get_count()
+ end
})
minetest.register_node("pipeworks:nodebreaker_on", {
mesecons= {effector={rules=pipeworks.rules_all,action_on=node_breaker_on, action_off=node_breaker_off}},
is_ground_content = true,
paramtype2 = "facedir",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1,not_in_creative_inventory=1},
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1,not_in_creative_inventory=1, tubedevice_receiver=1},
sounds = default.node_sound_stone_defaults(),
- tube = {connect_sides={back=1}},
+ drop = "pipeworks:nodebreaker_off",
+ tube = {connect_sides = {left = 1, right = 1, back = 1, top = 1, bottom = 1},
+ input_inventory = "pick",
+ insert_object = function(pos, node, stack, direction)
+ local vel = minetest.facedir_to_dir(node.param2)
+ if math.abs(vel.x) == math.abs(direction.x) and math.abs(vel.y) == math.abs(direction.y) and math.abs(vel.z) == math.abs(direction.z) then
+ return stack
+ end
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ return inv:add_item("pick", stack)
+ end,
+ can_insert = function(pos, node, stack, direction)
+ local vel = minetest.facedir_to_dir(node.param2)
+ if math.abs(vel.x) == math.abs(direction.x) and math.abs(vel.y) == math.abs(direction.y) and math.abs(vel.z) == math.abs(direction.z) then
+ return false
+ end
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ return inv:room_for_item("pick", stack)
+ end},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size("pick", 1)
- inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
+ inv:set_size("ghost_pick", 1)
+ inv:set_size("main", 100)
+ meta:set_string("formspec",
+ "invsize[8,6;]"..
+ "label[0,0;Node breaker]"..
+ "list[current_name;pick;3.5,0;1,1;]"..
+ "list[current_player;main;0,2;8,4;]")
+ --inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
end,
after_place_node = function (pos, placer)
pipeworks.scan_for_tube_objects(pos, placer)
minetest.set_node(pos, node)
minetest.log("action", "real (6d) facedir: " .. node.param2)
end
+
+ minetest.get_meta(pos):set_string("owner", placer:get_player_name())
+ end,
+ after_dig_node = function(pos, oldnode, oldmetadata, digger)
+ local stack = oldmetadata.inventory.pick[1]
+ if not stack:is_empty() then
+ minetest.add_item(pos, stack)
+ end
+ pipeworks.scan_for_tube_objects(pos, oldnode, oldmetadata, digger)
end,
- after_dig_node = pipeworks.scan_for_tube_objects,
+ allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ local meta = minetest.get_meta(pos)
+ if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+ return 0
+ end
+ return count
+ end,
+ allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+ local meta = minetest.get_meta(pos)
+ if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+ return 0
+ end
+ return stack:get_count()
+ end,
+ allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+ local meta = minetest.get_meta(pos)
+ if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+ return 0
+ end
+ return stack:get_count()
+ end
})