}
-bool EmergeManager::enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate) { ///return false if adding failed, or queue full!
+bool EmergeManager::enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate) {
+ std::map<v3s16, BlockEmergeData *>::const_iterator iter;
+ BlockEmergeData *bedata;
+ u16 count;
u8 flags = 0;
if (allow_generate)
{
JMutexAutoLock queuelock(queuemutex);
- std::map<v3s16, u8>::const_iterator iter = blocks_enqueued.find(p);
+ count = blocks_enqueued.size();
+ u16 queuelimit_total = 256;
+ if (count >= queuelimit_total)
+ return false;
+
+ count = peer_queue_count[peer_id];
+ u16 queuelimit_peer = allow_generate ? 1 : 5;
+ if (count >= queuelimit_peer)
+ return false;
+
+ iter = blocks_enqueued.find(p);
if (iter != blocks_enqueued.end()) {
- flags |= iter->second;
- blocks_enqueued[p] = flags;
+ bedata = iter->second;
+ bedata->flags |= flags;
return true;
}
+
+ bedata = new BlockEmergeData;
+ bedata->flags = flags;
+ bedata->peer_requested = peer_id;
+ blocks_enqueued.insert(std::make_pair(p, bedata));
+
+ peer_queue_count[peer_id] = count + 1;
- blocks_enqueued.insert(std::make_pair(p, flags));
emergethread->blockqueue.push(p);
}
emergethread->qevent.signal();
bool EmergeManager::popBlockEmerge(v3s16 *pos, u8 *flags) {
+ std::map<v3s16, BlockEmergeData *>::iterator iter;
JMutexAutoLock queuelock(queuemutex);
if (emergethread->blockqueue.empty())
emergethread->blockqueue.pop();
*pos = p;
+
+ iter = blocks_enqueued.find(p);
+ if (iter == blocks_enqueued.end())
+ return false; //uh oh, queue and map out of sync!!
- std::map<v3s16, u8>::iterator iter = blocks_enqueued.find(p);
- if (iter == blocks_enqueued.end()) //uh oh, this isn't right!!!!!!!!!!!!!!!!!!
- return false;
+ BlockEmergeData *bedata = iter->second;
+ *flags = bedata->flags;
+
+ peer_queue_count[bedata->peer_requested]--;
- *flags = iter->second;
+ delete bedata;
blocks_enqueued.erase(iter);
return true;
class BiomeDefManager;
class EmergeThread;
class ManualMapVoxelManipulator;
-//class ServerMap;
-//class MapBlock;
#include "server.h"
UniqueQueue<v3s16> transforming_liquid;
INodeDefManager *nodedef;
-// BlockMakeData();
-// ~BlockMakeData();
-
-BlockMakeData():
- no_op(false),
- vmanip(NULL),
- seed(0),
- nodedef(NULL)
-{}
-
-~BlockMakeData()
-{
- delete vmanip;
-}
+ BlockMakeData():
+ no_op(false),
+ vmanip(NULL),
+ seed(0),
+ nodedef(NULL)
+ {}
+
+ ~BlockMakeData() { delete vmanip; }
+};
+
+struct BlockEmergeData {
+ u16 peer_requested;
+ u8 flags;
};
class EmergeManager {
MapgenParams *params;
JMutex queuemutex;
- std::map<v3s16, u8> blocks_enqueued; //change to a hashtable later
+ std::map<v3s16, BlockEmergeData *> blocks_enqueued;
+ std::map<u16, u16> peer_queue_count;
Mapgen *mapgen;
EmergeThread *emergethread;