unified_inventory.filtered_items_list[player_name] = unified_inventory.items_list
unified_inventory.filtered_items_list_size[player_name]=unified_inventory.items_list_size
unified_inventory.activefilter[player_name]=""
- unified_inventory.apply_filter(player_name, "")
+ unified_inventory.apply_filter(player, "")
unified_inventory.alternate[player_name] = 1
unified_inventory.current_item[player_name] =nil
unified_inventory.set_inventory_formspec(player,unified_inventory.get_formspec(player, unified_inventory.default))
end
if fields.searchbutton then
- unified_inventory.apply_filter(player_name, fields.searchbox)
+ unified_inventory.apply_filter(player, fields.searchbox)
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
end
end
--apply filter to the inventory list (create filtered copy of full one)
-unified_inventory.apply_filter = function(player_name,filter)
+unified_inventory.apply_filter = function(player,filter)
+ local player_name = player:get_player_name()
local size=0
local str_temp1=string.lower(filter)
local str_temp2