minetest.register_on_joinplayer(function(player)
local player_name = player:get_player_name()
table.insert(unified_inventory.players, player_name)
+ unified_inventory.players["sound_volume"]=minetest.setting_get("sound_volume")*10
unified_inventory.current_index[player_name] = 1
unified_inventory.filtered_items_list[player_name] = {}
unified_inventory.filtered_items_list[player_name] = unified_inventory.items_list
end
end
end
-
+
-- bags
if page=="bags" then
- formspec = formspec.."label[0,0;Bags]"
+ formspec = formspec.."label[0,0;Bags]"
formspec=formspec.."button[0,2;2,0.5;bag1;Bag 1]"
formspec=formspec.."button[2,2;2,0.5;bag2;Bag 2]"
formspec=formspec.."button[4,2;2,0.5;bag3;Bag 3]"
formspec=formspec.."list[detached:"..player_name.."_bags;bag3;4.5,1;1,1;]"
formspec=formspec.."list[detached:"..player_name.."_bags;bag4;6.5,1;1,1;]"
end
-
+
for i=1,4 do
if page=="bag"..i then
local image = player:get_inventory():get_stack("bag"..i, 1):get_definition().inventory_image
formspec=formspec.."list[current_player;bag"..i.."contents;0,1;8,3;]"
end
end
-
+
-- Miscellaneous
if page=="misc" then
formspec = formspec.."label[0,0;Miscellaneous]"
formspec=formspec.."button[0,2;2,0.5;misc_set_day;Set Day]"
formspec=formspec.."button[2,2;2,0.5;misc_set_night;Set Night]"
end
+ formspec = formspec.."label[0,3;Sound volume: "..unified_inventory.players["sound_volume"].."]"
+ formspec=formspec.."button[2.5,3;1,0.5;misc_vol_down;-]"
+ formspec=formspec.."button[3.5,3;1,0.5;misc_vol_up;+]"
end
-
+
--Items list
local list_index=unified_inventory.current_index[player_name]
local page=math.floor(list_index / (80) + 1)
minetest.chat_send_player(player_name, "You don't have settime priviledge!")
end
end
+ if fields.misc_vol_down then
+ local sound_volume=unified_inventory.players["sound_volume"]
+ sound_volume=sound_volume-1
+ if sound_volume<0 then sound_volume=0 end
+ minetest.setting_set("sound_volume",sound_volume/10)
+ unified_inventory.players["sound_volume"]=sound_volume
+ unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"misc"))
+ end
+ if fields.misc_vol_up then
+ local sound_volume=unified_inventory.players["sound_volume"]
+ sound_volume=sound_volume+1
+ if sound_volume>10 then sound_volume=10 end
+ minetest.setting_set("sound_volume",sound_volume/10)
+ unified_inventory.players["sound_volume"]=sound_volume
+ unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"misc"))
+ end
-- Inventory page controls
local start=math.floor(unified_inventory.current_index[player_name]/80 +1 )