Fix grass adding/removing ABM.
authorNovatux <nathanael.courant@laposte.net>
Sat, 2 Nov 2013 12:49:22 +0000 (13:49 +0100)
committerNovatux <nathanael.courant@laposte.net>
Sat, 2 Nov 2013 12:49:22 +0000 (13:49 +0100)
games/minimal/mods/default/init.lua

index ce110126ea626345c55bea6ecfd8131bb61df3d1..4e6ad67bd3cb512fe3603e8092d8c6061a2aeef3 100644 (file)
@@ -1618,7 +1618,7 @@ minetest.register_abm({
                local above = {x=pos.x, y=pos.y+1, z=pos.z}
                local name = minetest.get_node(above).name
                local nodedef = minetest.registered_nodes[name]
-               if nodedef and nodedef.sunlight_propagates and nodedef.liquidtype == "none" and minetest.get_node_light(above) >= 13 then
+               if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light") and nodedef.liquidtype == "none" and minetest.get_node_light(above) >= 13 then
                        if name == "default:snow" or name == "default:snowblock" then
                                minetest.set_node(pos, {name = "default:dirt_with_snow"})
                        else
@@ -1636,7 +1636,7 @@ minetest.register_abm({
                local above = {x=pos.x, y=pos.y+1, z=pos.z}
                local name = minetest.get_node(above).name
                local nodedef = minetest.registered_nodes[name]
-               if name ~= "ignore" and nodedef and not (nodedef.sunlight_propagates and nodedef.liquidtype == "none") then
+               if name ~= "ignore" and nodedef and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light") and nodedef.liquidtype == "none") then
                        minetest.set_node(pos, {name = "default:dirt"})
                end
        end