#include <IGUIFont.h>
#include <IGUIListBox.h>
#include <IGUITabControl.h>
+#include <IGUIImage.h>
// For IGameCallback
#include "guiPauseMenu.h"
#include "gettext.h"
#include "utility.h"
+#include "tile.h" // getTexturePath
struct CreateWorldDestMainMenu : public CreateWorldDest
{
GUI_ID_CHANGE_KEYS_BUTTON,
GUI_ID_DELETE_WORLD_BUTTON,
GUI_ID_CREATE_WORLD_BUTTON,
+ GUI_ID_CONFIGURE_WORLD_BUTTON,
GUI_ID_WORLD_LISTBOX,
GUI_ID_TAB_CONTROL,
};
{
TAB_SINGLEPLAYER=0,
TAB_MULTIPLAYER,
- TAB_ADVANCED
+ TAB_ADVANCED,
+ TAB_CREDITS
};
GUIMainMenu::GUIMainMenu(gui::IGUIEnvironment* env,
Calculate new sizes and positions
*/
- v2s32 size(620, 460);
+ v2s32 size(screensize.X, screensize.Y);
core::rect<s32> rect(
screensize.X/2 - size.X/2,
Add stuff
*/
- v2s32 topleft_client(40, 30);
- v2s32 size_client = size - v2s32(40, 0);
+ changeCtype("");
- v2s32 topleft_server(40, 320);
- v2s32 size_server = size - v2s32(40, 0);
+ // Version
+ if(active_tab != TAB_CREDITS)
+ {
+ core::rect<s32> rect(0, 0, size.X, 40);
+ rect += v2s32(4, 0);
+ Environment->addStaticText(narrow_to_wide(
+ "Minetest-c55 " VERSION_STRING).c_str(),
+ rect, false, true, this, -1);
+ }
+
+ //v2s32 center(size.X/2, size.Y/2);
+ v2s32 c800(size.X/2-400, size.Y/2-300);
- /*
- Client section
- */
+ m_topleft_client = c800 + v2s32(90, 70+50+30);
+ m_size_client = v2s32(620, 270);
- changeCtype("");
+ m_topleft_server = c800 + v2s32(90, 70+30+50+290);
+ m_size_server = v2s32(620, 140);
+ if(active_tab == TAB_ADVANCED)
+ {
+ m_topleft_client = c800 + v2s32(90, 20+50+30);
+ m_size_client = v2s32(620, 270);
+
+ m_topleft_server = c800 + v2s32(90, 20+30+50+290);
+ m_size_server = v2s32(620, 140);
+ }
+
// Tabs
+#if 1
{
- core::rect<s32> rect(0, 0, size_client.X, 30);
- rect += topleft_client + v2s32(0, -30);
+ core::rect<s32> rect(0, 0, m_size_client.X, 30);
+ rect += m_topleft_client + v2s32(0, -30);
gui::IGUITabControl *e = Environment->addTabControl(
rect, this, true, true, GUI_ID_TAB_CONTROL);
e->addTab(L"Singleplayer");
e->addTab(L"Multiplayer");
e->addTab(L"Advanced");
+ e->addTab(L"Credits");
e->setActiveTab(active_tab);
}
- // Version
+#endif
+
+ if(active_tab == TAB_SINGLEPLAYER)
{
- core::rect<s32> rect(0, 0, 300, 30);
- rect += topleft_client + v2s32(-36, 0);
- Environment->addStaticText(narrow_to_wide(VERSION_STRING).c_str(),
- rect, false, true, this, -1);
+ // HYBRID
+ {
+ /*core::rect<s32> rect(0, 0, 20, 125);
+ rect += m_topleft_client + v2s32(15, 80);
+ const wchar_t *text = L"H\nY\nB\nR\nI\nD";*/
+ core::rect<s32> rect(0, 0, 20, 300);
+ rect += m_topleft_client + v2s32(15, 15);
+ const wchar_t *text = L"T\nA\nP\nE\n\nA\nN\nD\n\nG\nL\nU\nE";
+ //gui::IGUIStaticText *t =
+ Environment->addStaticText(text, rect, false, true, this, -1);
+ //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
+ }
+ u32 bs = 5;
+ // World selection listbox
+ u32 world_sel_h = 160;
+ u32 world_sel_w = 365;
+ //s32 world_sel_x = 50;
+ s32 world_sel_x = m_size_client.X-world_sel_w-30;
+ s32 world_sel_y = 30;
+ u32 world_button_count = 3;
+ u32 world_button_w = (world_sel_w)/world_button_count - bs
+ + bs/(world_button_count-1);
+ {
+ core::rect<s32> rect(0, 0, world_sel_w-4, 20);
+ rect += m_topleft_client + v2s32(world_sel_x+4, world_sel_y-20);
+ /*gui::IGUIStaticText *e =*/ Environment->addStaticText(
+ wgettext("Select World:"),
+ rect, false, true, this, -1);
+ /*e->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);*/
+ }
+ {
+ core::rect<s32> rect(0, 0, world_sel_w, world_sel_h);
+ rect += m_topleft_client + v2s32(world_sel_x, world_sel_y);
+ gui::IGUIListBox *e = Environment->addListBox(rect, this,
+ GUI_ID_WORLD_LISTBOX);
+ e->setDrawBackground(true);
+ for(std::vector<WorldSpec>::const_iterator i = m_data->worlds.begin();
+ i != m_data->worlds.end(); i++){
+ e->addItem(narrow_to_wide(i->name+" ["+i->gameid+"]").c_str());
+ }
+ e->setSelected(m_data->selected_world);
+ }
+ // Delete world button
+ {
+ core::rect<s32> rect(0, 0, world_button_w, 30);
+ rect += m_topleft_client + v2s32(world_sel_x, world_sel_y+world_sel_h+0);
+ Environment->addButton(rect, this, GUI_ID_DELETE_WORLD_BUTTON,
+ wgettext("Delete"));
+ }
+ // Create world button
+ {
+ core::rect<s32> rect(0, 0, world_button_w, 30);
+ rect += m_topleft_client + v2s32(world_sel_x+world_button_w+bs, world_sel_y+world_sel_h+0);
+ Environment->addButton(rect, this, GUI_ID_CREATE_WORLD_BUTTON,
+ wgettext("New"));
+ }
+ // Configure world button
+ {
+ core::rect<s32> rect(0, 0, world_button_w, 30);
+ rect += m_topleft_client + v2s32(world_sel_x+(world_button_w+bs)*2,
+ world_sel_y+world_sel_h+0);
+ Environment->addButton(rect, this, GUI_ID_CONFIGURE_WORLD_BUTTON,
+ wgettext("Configure"));
+ }
+ // Start game button
+ {
+ /*core::rect<s32> rect(0, 0, 120, 30);
+ rect += m_topleft_client + v2s32(m_size_client.X-120-30,
+ m_size_client.Y-30-20-30-5);*/
+ /*core::rect<s32> rect(0, 0, world_button_w, 30);
+ rect += m_topleft_client + v2s32(world_sel_x+(world_button_w+bs)*3,
+ world_sel_y+world_sel_h+0);*/
+ u32 bw = 160;
+ core::rect<s32> rect(0, 0, bw, 30);
+ rect += m_topleft_client + v2s32(world_sel_x+world_sel_w-bw,
+ world_sel_y+world_sel_h+30+bs);
+ Environment->addButton(rect, this,
+ GUI_ID_JOIN_GAME_BUTTON, wgettext("Play"));
+ }
+ // Options
+ //s32 option_x = 450;
+ s32 option_x = 50;
+ s32 option_y = 30;
+ {
+ core::rect<s32> rect(0, 0, 250, 30);
+ rect += m_topleft_client + v2s32(option_x, option_y);
+ Environment->addCheckBox(m_data->fancy_trees, rect, this,
+ GUI_ID_FANCYTREE_CB, wgettext("Fancy trees"));
+ }
+ {
+ core::rect<s32> rect(0, 0, 250, 30);
+ rect += m_topleft_client + v2s32(option_x, option_y+20);
+ Environment->addCheckBox(m_data->smooth_lighting, rect, this,
+ GUI_ID_SMOOTH_LIGHTING_CB, wgettext("Smooth Lighting"));
+ }
+ {
+ core::rect<s32> rect(0, 0, 250, 30);
+ rect += m_topleft_client + v2s32(option_x, option_y+20*2);
+ Environment->addCheckBox(m_data->clouds_3d, rect, this,
+ GUI_ID_3D_CLOUDS_CB, wgettext("3D Clouds"));
+ }
+ {
+ core::rect<s32> rect(0, 0, 250, 30);
+ rect += m_topleft_client + v2s32(option_x, option_y+20*3);
+ Environment->addCheckBox(m_data->opaque_water, rect, this,
+ GUI_ID_OPAQUE_WATER_CB, wgettext("Opaque water"));
+ }
+ {
+ core::rect<s32> rect(0, 0, 250, 30);
+ rect += m_topleft_client + v2s32(option_x, option_y+20*4);
+ Environment->addCheckBox(m_data->creative_mode, rect, this,
+ GUI_ID_CREATIVE_CB, wgettext("Creative Mode"));
+ }
+ {
+ core::rect<s32> rect(0, 0, 250, 30);
+ rect += m_topleft_client + v2s32(option_x, option_y+20*5);
+ Environment->addCheckBox(m_data->enable_damage, rect, this,
+ GUI_ID_DAMAGE_CB, wgettext("Enable Damage"));
+ }
+ // Key change button
+ {
+ core::rect<s32> rect(0, 0, 120, 30);
+ /*rect += m_topleft_client + v2s32(m_size_client.X-120-30,
+ m_size_client.Y-30-20);*/
+ rect += m_topleft_client + v2s32(option_x, option_y+20*6+20);
+ Environment->addButton(rect, this,
+ GUI_ID_CHANGE_KEYS_BUTTON, wgettext("Change keys"));
+ }
+ changeCtype("C");
}
- // CLIENT
+ else if(active_tab == TAB_MULTIPLAYER)
{
- core::rect<s32> rect(0, 0, 20, 125);
- rect += topleft_client + v2s32(-15, 80);
- const wchar_t *text = L"C\nL\nI\nE\nN\nT";
- //gui::IGUIStaticText *t =
- Environment->addStaticText(text, rect, false, true, this, -1);
- //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
+ changeCtype("");
+ // CLIENT
+ {
+ core::rect<s32> rect(0, 0, 20, 125);
+ rect += m_topleft_client + v2s32(15, 80);
+ const wchar_t *text = L"C\nL\nI\nE\nN\nT";
+ //gui::IGUIStaticText *t =
+ Environment->addStaticText(text, rect, false, true, this, -1);
+ //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
+ }
+ // Nickname + password
+ {
+ core::rect<s32> rect(0, 0, 110, 20);
+ rect += m_topleft_client + v2s32(35+30, 50+6);
+ Environment->addStaticText(wgettext("Name/Password"),
+ rect, false, true, this, -1);
+ }
+ changeCtype("C");
+ {
+ core::rect<s32> rect(0, 0, 230, 30);
+ rect += m_topleft_client + v2s32(160+30, 50);
+ gui::IGUIElement *e =
+ Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
+ if(m_data->name == L"")
+ Environment->setFocus(e);
+ }
+ {
+ core::rect<s32> rect(0, 0, 120, 30);
+ rect += m_topleft_client + v2s32(m_size_client.X-60-100, 50);
+ gui::IGUIEditBox *e =
+ Environment->addEditBox(L"", rect, true, this, 264);
+ e->setPasswordBox(true);
+ if(m_data->name != L"" && m_data->address != L"")
+ Environment->setFocus(e);
+
+ }
+ changeCtype("");
+ // Address + port
+ {
+ core::rect<s32> rect(0, 0, 110, 20);
+ rect += m_topleft_client + v2s32(35+30, 100+6);
+ Environment->addStaticText(wgettext("Address/Port"),
+ rect, false, true, this, -1);
+ }
+ changeCtype("C");
+ {
+ core::rect<s32> rect(0, 0, 230, 30);
+ rect += m_topleft_client + v2s32(160+30, 100);
+ gui::IGUIElement *e =
+ Environment->addEditBox(m_data->address.c_str(), rect, true,
+ this, GUI_ID_ADDRESS_INPUT);
+ if(m_data->name != L"" && m_data->address == L"")
+ Environment->setFocus(e);
+ }
+ {
+ core::rect<s32> rect(0, 0, 120, 30);
+ rect += m_topleft_client + v2s32(m_size_client.X-60-100, 100);
+ Environment->addEditBox(m_data->port.c_str(), rect, true,
+ this, GUI_ID_PORT_INPUT);
+ }
+ changeCtype("");
+ {
+ core::rect<s32> rect(0, 0, 250, 30);
+ rect += m_topleft_client + v2s32(35+30, 150);
+ Environment->addCheckBox(m_data->fancy_trees, rect, this, GUI_ID_FANCYTREE_CB,
+ wgettext("Fancy trees"));
+ }
+ {
+ core::rect<s32> rect(0, 0, 250, 30);
+ rect += m_topleft_client + v2s32(35+30, 150+20);
+ Environment->addCheckBox(m_data->smooth_lighting, rect, this, GUI_ID_SMOOTH_LIGHTING_CB,
+ wgettext("Smooth Lighting"));
+ }
+ {
+ core::rect<s32> rect(0, 0, 250, 30);
+ rect += m_topleft_client + v2s32(35+30, 150+40);
+ Environment->addCheckBox(m_data->clouds_3d, rect, this, GUI_ID_3D_CLOUDS_CB,
+ wgettext("3D Clouds"));
+ }
+ {
+ core::rect<s32> rect(0, 0, 250, 30);
+ rect += m_topleft_client + v2s32(35+30, 150+60);
+ Environment->addCheckBox(m_data->opaque_water, rect, this, GUI_ID_OPAQUE_WATER_CB,
+ wgettext("Opaque water"));
+ }
+ // Key change button
+ {
+ core::rect<s32> rect(0, 0, 120, 30);
+ rect += m_topleft_client + v2s32(m_size_client.X-180-30-120-20,
+ m_size_client.Y-30-20);
+ Environment->addButton(rect, this, GUI_ID_CHANGE_KEYS_BUTTON,
+ wgettext("Change keys"));
+ }
+ // Start game button
+ {
+ core::rect<s32> rect(0, 0, 180, 30);
+ rect += m_topleft_client + v2s32(m_size_client.X-180-30,
+ m_size_client.Y-30-20);
+ Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
+ wgettext("Start Game / Connect"));
+ }
+ changeCtype("C");
}
- if(getTab() != TAB_SINGLEPLAYER)
+ else if(active_tab == TAB_ADVANCED)
{
+ changeCtype("");
+ // CLIENT
+ {
+ core::rect<s32> rect(0, 0, 20, 125);
+ rect += m_topleft_client + v2s32(15, 80);
+ const wchar_t *text = L"C\nL\nI\nE\nN\nT";
+ //gui::IGUIStaticText *t =
+ Environment->addStaticText(text, rect, false, true, this, -1);
+ //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
+ }
// Nickname + password
{
core::rect<s32> rect(0, 0, 110, 20);
- rect += topleft_client + v2s32(35, 50+6);
+ rect += m_topleft_client + v2s32(35+30, 50+6);
Environment->addStaticText(wgettext("Name/Password"),
rect, false, true, this, -1);
}
changeCtype("C");
{
core::rect<s32> rect(0, 0, 230, 30);
- rect += topleft_client + v2s32(160, 50);
+ rect += m_topleft_client + v2s32(160+30, 50);
gui::IGUIElement *e =
Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
if(m_data->name == L"")
}
{
core::rect<s32> rect(0, 0, 120, 30);
- rect += topleft_client + v2s32(size_client.X-60-100, 50);
+ rect += m_topleft_client + v2s32(m_size_client.X-60-100, 50);
gui::IGUIEditBox *e =
Environment->addEditBox(L"", rect, true, this, 264);
e->setPasswordBox(true);
// Address + port
{
core::rect<s32> rect(0, 0, 110, 20);
- rect += topleft_client + v2s32(35, 100+6);
+ rect += m_topleft_client + v2s32(35+30, 100+6);
Environment->addStaticText(wgettext("Address/Port"),
rect, false, true, this, -1);
}
changeCtype("C");
{
core::rect<s32> rect(0, 0, 230, 30);
- rect += topleft_client + v2s32(160, 100);
+ rect += m_topleft_client + v2s32(160+30, 100);
gui::IGUIElement *e =
- Environment->addEditBox(m_data->address.c_str(), rect, true, this, GUI_ID_ADDRESS_INPUT);
+ Environment->addEditBox(m_data->address.c_str(), rect, true,
+ this, GUI_ID_ADDRESS_INPUT);
if(m_data->name != L"" && m_data->address == L"")
Environment->setFocus(e);
}
{
core::rect<s32> rect(0, 0, 120, 30);
- //rect += topleft_client + v2s32(160+250+20, 125);
- rect += topleft_client + v2s32(size_client.X-60-100, 100);
- Environment->addEditBox(m_data->port.c_str(), rect, true, this, GUI_ID_PORT_INPUT);
+ rect += m_topleft_client + v2s32(m_size_client.X-60-100, 100);
+ Environment->addEditBox(m_data->port.c_str(), rect, true,
+ this, GUI_ID_PORT_INPUT);
}
changeCtype("");
{
core::rect<s32> rect(0, 0, 400, 20);
- rect += topleft_client + v2s32(160, 100+35);
+ rect += m_topleft_client + v2s32(160+30, 100+35);
Environment->addStaticText(wgettext("Leave address blank to start a local server."),
rect, false, true, this, -1);
}
- }
- {
- core::rect<s32> rect(0, 0, 250, 30);
- rect += topleft_client + v2s32(35, 150);
- Environment->addCheckBox(m_data->fancy_trees, rect, this, GUI_ID_FANCYTREE_CB,
- wgettext("Fancy trees"));
- }
- {
- core::rect<s32> rect(0, 0, 250, 30);
- rect += topleft_client + v2s32(35, 150+20);
- Environment->addCheckBox(m_data->smooth_lighting, rect, this, GUI_ID_SMOOTH_LIGHTING_CB,
- wgettext("Smooth Lighting"));
- }
- {
- core::rect<s32> rect(0, 0, 250, 30);
- rect += topleft_client + v2s32(35, 150+40);
- Environment->addCheckBox(m_data->clouds_3d, rect, this, GUI_ID_3D_CLOUDS_CB,
- wgettext("3D Clouds"));
- }
- {
- core::rect<s32> rect(0, 0, 250, 30);
- rect += topleft_client + v2s32(35, 150+60);
- Environment->addCheckBox(m_data->opaque_water, rect, this, GUI_ID_OPAQUE_WATER_CB,
- wgettext("Opaque water"));
- }
- // Start game button
- {
- core::rect<s32> rect(0, 0, 180, 30);
- //rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
- rect += topleft_client + v2s32(size_client.X-180-40, 150+25+25);
- Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
- wgettext("Start Game / Connect"));
- }
-
- // Key change button
- {
- core::rect<s32> rect(0, 0, 100, 30);
- //rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
- rect += topleft_client + v2s32(size_client.X-180-40-100-20, 150+25+25);
- Environment->addButton(rect, this, GUI_ID_CHANGE_KEYS_BUTTON,
- wgettext("Change keys"));
- }
- if(getTab() != TAB_MULTIPLAYER)
- {
+ {
+ core::rect<s32> rect(0, 0, 250, 30);
+ rect += m_topleft_client + v2s32(35+30, 150);
+ Environment->addCheckBox(m_data->fancy_trees, rect, this, GUI_ID_FANCYTREE_CB,
+ wgettext("Fancy trees"));
+ }
+ {
+ core::rect<s32> rect(0, 0, 250, 30);
+ rect += m_topleft_client + v2s32(35+30, 150+20);
+ Environment->addCheckBox(m_data->smooth_lighting, rect, this, GUI_ID_SMOOTH_LIGHTING_CB,
+ wgettext("Smooth Lighting"));
+ }
+ {
+ core::rect<s32> rect(0, 0, 250, 30);
+ rect += m_topleft_client + v2s32(35+30, 150+40);
+ Environment->addCheckBox(m_data->clouds_3d, rect, this, GUI_ID_3D_CLOUDS_CB,
+ wgettext("3D Clouds"));
+ }
+ {
+ core::rect<s32> rect(0, 0, 250, 30);
+ rect += m_topleft_client + v2s32(35+30, 150+60);
+ Environment->addCheckBox(m_data->opaque_water, rect, this, GUI_ID_OPAQUE_WATER_CB,
+ wgettext("Opaque water"));
+ }
+ // Key change button
+ {
+ core::rect<s32> rect(0, 0, 120, 30);
+ rect += m_topleft_client + v2s32(m_size_client.X-180-30-120-20,
+ m_size_client.Y-30-20);
+ Environment->addButton(rect, this, GUI_ID_CHANGE_KEYS_BUTTON,
+ wgettext("Change keys"));
+ }
+ // Start game button
+ {
+ core::rect<s32> rect(0, 0, 180, 30);
+ rect += m_topleft_client + v2s32(m_size_client.X-180-30,
+ m_size_client.Y-30-20);
+ Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
+ wgettext("Start Game / Connect"));
+ }
/*
Server section
*/
// SERVER
{
core::rect<s32> rect(0, 0, 20, 125);
- rect += topleft_server + v2s32(-15, 15);
+ rect += m_topleft_server + v2s32(15, 15);
const wchar_t *text = L"S\nE\nR\nV\nE\nR";
//gui::IGUIStaticText *t =
Environment->addStaticText(text, rect, false, true, this, -1);
// Server parameters
{
core::rect<s32> rect(0, 0, 250, 30);
- rect += topleft_server + v2s32(20+250+20, 20);
+ rect += m_topleft_server + v2s32(30+20+250+20, 20);
Environment->addCheckBox(m_data->creative_mode, rect, this, GUI_ID_CREATIVE_CB,
wgettext("Creative Mode"));
}
{
core::rect<s32> rect(0, 0, 250, 30);
- rect += topleft_server + v2s32(20+250+20, 40);
+ rect += m_topleft_server + v2s32(30+20+250+20, 40);
Environment->addCheckBox(m_data->enable_damage, rect, this, GUI_ID_DAMAGE_CB,
wgettext("Enable Damage"));
}
// Delete world button
{
core::rect<s32> rect(0, 0, 130, 30);
- rect += topleft_server + v2s32(20+250+20, 90);
+ rect += m_topleft_server + v2s32(30+20+250+20, 90);
Environment->addButton(rect, this, GUI_ID_DELETE_WORLD_BUTTON,
wgettext("Delete world"));
}
// Create world button
{
core::rect<s32> rect(0, 0, 130, 30);
- rect += topleft_server + v2s32(20+250+20+140, 90);
+ rect += m_topleft_server + v2s32(30+20+250+20+140, 90);
Environment->addButton(rect, this, GUI_ID_CREATE_WORLD_BUTTON,
wgettext("Create world"));
}
// World selection listbox
{
core::rect<s32> rect(0, 0, 250, 120);
- rect += topleft_server + v2s32(20, 10);
+ rect += m_topleft_server + v2s32(30+20, 10);
gui::IGUIListBox *e = Environment->addListBox(rect, this,
GUI_ID_WORLD_LISTBOX);
e->setDrawBackground(true);
}
e->setSelected(m_data->selected_world);
}
+ changeCtype("C");
+ }
+ else if(active_tab == TAB_CREDITS)
+ {
+ // CREDITS
+ {
+ core::rect<s32> rect(0, 0, 20, 200);
+ rect += m_topleft_client + v2s32(15, 60);
+ const wchar_t *text = L"C\nR\nE\nD\nI\nT\nS";
+ //gui::IGUIStaticText *t =
+ Environment->addStaticText(text, rect, false, true, this, -1);
+ //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
+ }
+ {
+ core::rect<s32> rect(0, 0, 620, 250);
+ rect += m_topleft_client + v2s32(150+14, 50+35);
+ Environment->addStaticText(narrow_to_wide(
+ "Minetest-c55 " VERSION_STRING "\n"
+ "http://c55.me/minetest/\n"
+ "\n"
+ "by Perttu Ahola <celeron55@gmail.com>\n"
+ "and contributors"
+ ).c_str(), rect, false, true, this, -1);
+ }
}
- changeCtype("C");
m_is_regenerating = false;
}
video::SColor bgcolor(140,0,0,0);
+ if(getTab() == TAB_SINGLEPLAYER)
{
- core::rect<s32> rect(0, 0, 620, 270);
- rect += AbsoluteRect.UpperLeftCorner + v2s32(0,30);
- driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
+ {
+ core::rect<s32> rect(0, 0, m_size_client.X, m_size_client.Y);
+ rect += AbsoluteRect.UpperLeftCorner + m_topleft_client;
+ driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
+ }
}
-
- if(getTab() != TAB_MULTIPLAYER)
+ else if(getTab() == TAB_MULTIPLAYER)
+ {
+ {
+ core::rect<s32> rect(0, 0, m_size_client.X, m_size_client.Y);
+ rect += AbsoluteRect.UpperLeftCorner + m_topleft_client;
+ driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
+ }
+ }
+ else if(getTab() == TAB_ADVANCED)
+ {
+ {
+ core::rect<s32> rect(0, 0, m_size_client.X, m_size_client.Y);
+ rect += AbsoluteRect.UpperLeftCorner + m_topleft_client;
+ driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
+ }
+ {
+ core::rect<s32> rect(0, 0, m_size_server.X, m_size_server.Y);
+ rect += AbsoluteRect.UpperLeftCorner + m_topleft_server;
+ driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
+ }
+ }
+ else if(getTab() == TAB_CREDITS)
{
- core::rect<s32> rect(0, 320, 620, 460);
- rect += AbsoluteRect.UpperLeftCorner;
- driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
+ {
+ core::rect<s32> rect(0, 0, m_size_client.X, m_size_client.Y);
+ rect += AbsoluteRect.UpperLeftCorner + m_topleft_client;
+ driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
+ }
+ video::ITexture *logotexture =
+ driver->getTexture(getTexturePath("menulogo.png").c_str());
+ if(logotexture)
+ {
+ v2s32 logosize(logotexture->getOriginalSize().Width,
+ logotexture->getOriginalSize().Height);
+ logosize *= 2;
+ core::rect<s32> rect(0,0,logosize.X,logosize.Y);
+ rect += AbsoluteRect.UpperLeftCorner + m_topleft_client;
+ rect += v2s32(150, 50);
+ driver->draw2DImage(logotexture, rect,
+ core::rect<s32>(core::position2d<s32>(0,0),
+ core::dimension2di(logotexture->getSize())),
+ NULL, NULL, true);
+ }
}
gui::IGUIElement::draw();
dst->name = L"singleplayer";
dst->password = L"";
dst->address = L"";
- dst->port = 30001;
+ dst->port = 30000;
}
else
{
{
switch(event.GUIEvent.Caller->getID())
{
- case GUI_ID_JOIN_GAME_BUTTON:
+ case GUI_ID_JOIN_GAME_BUTTON: {
+ MainMenuData cur;
+ readInput(&cur);
+ if(cur.address == L"" && getTab() == TAB_MULTIPLAYER){
+ (new GUIMessageMenu(env, parent, -1, menumgr,
+ wgettext("Address required."))
+ )->drop();
+ return true;
+ }
acceptInput();
quitMenu();
return true;
+ }
case GUI_ID_CHANGE_KEYS_BUTTON: {
GUIKeyChangeMenu *kmenu = new GUIKeyChangeMenu(env, parent, -1,menumgr);
kmenu->drop();
}
return true;
}
+ case GUI_ID_CONFIGURE_WORLD_BUTTON: {
+ GUIMessageMenu *menu = new GUIMessageMenu(env, parent,
+ -1, menumgr,
+ wgettext("Nothing here"));
+ menu->drop();
+ return true;
+ }
}
}
if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER)
gui::IGUIElement *e = getElementFromId(GUI_ID_TAB_CONTROL);
if(e != NULL && e->getType() == gui::EGUIET_TAB_CONTROL)
return ((gui::IGUITabControl*)e)->getActiveTab();
- return TAB_ADVANCED; // Default to advanced
+ //return TAB_ADVANCED; // Default
+ return TAB_SINGLEPLAYER; // Default
}