# File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab
#serverlist_file = favoriteservers.txt
+# Whether freetype fonts are used, requires freetype support to be compiled in
+#freetype = true
+# Path to TrueTypeFont or bitmap
#font_path = fonts/liberationsans.ttf
#font_size = 13
#mono_font_path = fonts/liberationmono.ttf
#include "settings.h"
#include "filesys.h"
+#include "config.h"
void set_default_settings(Settings *settings)
{
settings->setDefault("server_name", "");
settings->setDefault("server_description", "");
+#if USE_FREETYPE
+ settings->setDefault("freetype", "true");
settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "liberationsans.ttf"));
settings->setDefault("font_size", "13");
settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "liberationmono.ttf"));
settings->setDefault("mono_font_size", "13");
+#else
+ settings->setDefault("freetype", "false");
+ settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "fontlucida.png"));
+ settings->setDefault("mono_font_path", porting::getDataPath("textures" DIR_DELIM "fontdejavusansmono.png"));
+#endif
// Server stuff
// "map-dir" doesn't exist by default.
// load the font
// FIXME should a custom texture_path be searched too?
- #if USE_FREETYPE
std::string font_name = g_settings->get("mono_font_path");
- u16 font_size = g_settings->getU16("mono_font_size");
- m_font = gui::CGUITTFont::createTTFont(env, font_name.c_str(), font_size);
+ #if USE_FREETYPE
+ m_use_freetype = g_settings->getBool("freetype");
+ if (m_use_freetype) {
+ u16 font_size = g_settings->getU16("mono_font_size");
+ m_font = gui::CGUITTFont::createTTFont(env, font_name.c_str(), font_size);
+ } else {
+ m_font = env->getFont(font_name.c_str());
+ }
#else
- std::string font_name = "fontdejavusansmono.png";
- m_font = env->getFont(getTexturePath(font_name).c_str());
+ m_font = env->getFont(font_name.c_str());
#endif
if (m_font == NULL)
{
GUIChatConsole::~GUIChatConsole()
{
#if USE_FREETYPE
- m_font->drop();
+ if (m_use_freetype)
+ m_font->drop();
#endif
}
#include "irrlichttypes_extrabloated.h"
#include "chat.h"
+#include "config.h"
class Client;
// font
gui::IGUIFont* m_font;
v2u32 m_fontsize;
+#if USE_FREETYPE
+ bool m_use_freetype;
+#endif
};
#include "guiTextInputMenu.h"
#include "debug.h"
#include "serialization.h"
+#include "main.h" // for g_settings
+#include "settings.h"
#include <string>
#include <IGUICheckBox.h>
#include <IGUIEditBox.h>
{
core::rect<s32> rect(0, 0, 300, 30);
rect = rect + v2s32(size.X/2-300/2, size.Y/2-30/2-25);
+ gui::IGUIElement *e;
#if USE_FREETYPE
- gui::IGUIElement *e = (gui::IGUIElement *) new gui::intlGUIEditBox(text.c_str(), true, Environment, this, 256, rect);
- e->drop();
+ if (g_settings->getBool("freetype")) {
+ e = (gui::IGUIElement *) new gui::intlGUIEditBox(text.c_str(), true, Environment, this, 256, rect);
+ e->drop();
+ } else {
+ e = Environment->addEditBox(text.c_str(), rect, true, this, 256);
+ }
#else
- gui::IGUIElement *e = Environment->addEditBox(text.c_str(), rect, true, this, 256);
+ e = Environment->addEditBox(text.c_str(), rect, true, this, 256);
#endif
Environment->setFocus(e);
guienv = device->getGUIEnvironment();
gui::IGUISkin* skin = guienv->getSkin();
- #if USE_FREETYPE
std::string font_path = g_settings->get("font_path");
- u16 font_size = g_settings->getU16("font_size");
- gui::IGUIFont *font = gui::CGUITTFont::createTTFont(guienv, font_path.c_str(), font_size);
+ gui::IGUIFont *font;
+ bool use_freetype = g_settings->getBool("freetype");
+ #if USE_FREETYPE
+ if (use_freetype) {
+ u16 font_size = g_settings->getU16("font_size");
+ font = gui::CGUITTFont::createTTFont(guienv, font_path.c_str(), font_size);
+ } else {
+ font = guienv->getFont(font_path.c_str());
+ }
#else
- gui::IGUIFont* font = guienv->getFont(getTexturePath("fontlucida.png").c_str());
+ font = guienv->getFont(font_path.c_str());
#endif
if(font)
skin->setFont(font);
device->drop();
#if USE_FREETYPE
- font->drop();
+ if (use_freetype)
+ font->drop();
#endif
#endif // !SERVER