Log more stuff in Client::afterContentReceived()
authorPerttu Ahola <celeron55@gmail.com>
Sat, 19 May 2012 14:11:41 +0000 (17:11 +0300)
committerPerttu Ahola <celeron55@gmail.com>
Sat, 19 May 2012 14:11:41 +0000 (17:11 +0300)
src/client.cpp

index 7f92e5176f2b76203777f2aac3ef7fb85b808d7a..72667a528a4e5214afe57665e4b293c2531127ef 100644 (file)
@@ -2348,32 +2348,41 @@ ClientEvent Client::getClientEvent()
 
 void Client::afterContentReceived()
 {
+       verbosestream<<"Client::afterContentReceived() started"<<std::endl;
        assert(m_itemdef_received);
        assert(m_nodedef_received);
        assert(m_media_received);
-
+       
        // remove the information about which checksum each texture
        // ought to have
        m_media_name_sha1_map.clear();
 
        // Rebuild inherited images and recreate textures
+       verbosestream<<"Rebuilding images and textures"<<std::endl;
        m_tsrc->rebuildImagesAndTextures();
 
        // Update texture atlas
+       verbosestream<<"Updating texture atlas"<<std::endl;
        if(g_settings->getBool("enable_texture_atlas"))
                m_tsrc->buildMainAtlas(this);
 
        // Update node aliases
+       verbosestream<<"Updating node aliases"<<std::endl;
        m_nodedef->updateAliases(m_itemdef);
 
        // Update node textures
+       verbosestream<<"Updating node textures"<<std::endl;
        m_nodedef->updateTextures(m_tsrc);
 
        // Update item textures and meshes
+       verbosestream<<"Updating item textures and meshes"<<std::endl;
        m_itemdef->updateTexturesAndMeshes(this);
 
        // Start mesh update thread after setting up content definitions
+       verbosestream<<"Starting mesh update thread"<<std::endl;
        m_mesh_update_thread.Start();
+       
+       verbosestream<<"Client::afterContentReceived() done"<<std::endl;
 }
 
 float Client::getRTT(void)