--- /dev/null
+local supported_nodes = {
+["default:chest"] = {name="wrench:default_chest", lists={"main"}},
+["default:furnace"] = {name="wrench:default_furnace", lists={"fuel", "src", "dst"}},
+["default:furnace_active"] = {name="wrench:default_furnace", lists={"fuel", "src", "dst"}},
+["technic:iron_chest"] = {name="wrench:technic_iron_chest", lists={"main"}},
+["technic:iron_locked_chest"] = {name="wrench:technic_iron_locked_chest", lists={"main"}},
+["technic:copper_chest"] = {name="wrench:technic_copper_chest", lists={"main"}},
+["technic:copper_locked_chest"] = {name="wrench:technic_copper_locked_chest", lists={"main"}},
+["technic:silver_chest"] = {name="wrench:technic_silver_chest", lists={"main"}},
+["technic:silver_locked_chest"] = {name="wrench:technic_silver_locked_chest", lists={"main"}},
+["technic:gold_chest"] = {name="wrench:technic_gold_chest", lists={"main"}},
+["technic:gold_locked_chest"] = {name="wrench:technic_gold_locked_chest", lists={"main"}},
+["technic:mithril_chest"] = {name="wrench:technic_mithril_chest", lists={"main"}},
+["technic:mithril_locked_chest"] = {name="wrench:technic_mithril_locked_chest", lists={"main"}},
+["technic:electric_furnace"] = {name="wrench:technic_electric_furnace", lists={"src", "dst"}},
+["technic:electric_furnace_active"] = {name="wrench:technic_electric_furnace_active", lists={"src", "dst"}},
+["technic:mv_electric_furnace"] = {name="wrench:technic_mv_electric_furnace", lists={"src", "dst", "upgrade1", "upgrade2"}},
+["technic:mv_electric_furnace_active"] = {name="wrench:technic_mv_electric_furnace_active", lists={"src", "dst", "upgrade1", "upgrade2"}},
+["technic:coal_alloy_furnace"] = {name="wrench:technic_coal_alloy_furnace", lists={"fuel", "src", "src2", "dst"}},
+["technic:coal_alloy_furnace_active"] = {name="wrench:technic_coal_alloy_furnace_active", lists={"fuel", "src", "src2", "dst"}},
+["technic:alloy_furnace"] = {name="wrench:technic_alloy_furnace", lists={"src", "src2", "dst"}},
+["technic:alloy_furnace_active"] = {name="wrench:technic_alloy_furnace_active", lists={"src", "src2", "dst"}},
+["technic:mv_alloy_furnace"] = {name="wrench:technic_mv_alloy_furnace", lists={"src", "src2", "dst", "upgrade1", "upgrade2"}},
+["technic:mv_alloy_furnace_active"] = {name="wrench:technic_mv_alloy_furnace_active", lists={"src", "src2", "dst", "upgrade1", "upgrade2"}},
+["technic:grinder"] = {name="wrench:technic_grinder", lists={"src", "dst"}},
+["technic:grinder_active"] = {name="wrench:technic_grinder_active", lists={"src", "dst"}},
+}
+local chest_mark_colors = {
+ {'_black','Black'},
+ {'_blue','Blue'},
+ {'_brown','Brown'},
+ {'_cyan','Cyan'},
+ {'_dark_green','Dark Green'},
+ {'_dark_grey','Dark Grey'},
+ {'_green','Green'},
+ {'_grey','Grey'},
+ {'_magenta','Magenta'},
+ {'_orange','Orange'},
+ {'_pink','Pink'},
+ {'_red','Red'},
+ {'_violet','Violet'},
+ {'_white','White'},
+ {'_yellow','Yellow'},
+ {'','None'}
+}
+for i=1,15,1 do
+ supported_nodes["technic:gold_chest"..chest_mark_colors[i][1]] = {name="wrench:technic_gold_chest"..chest_mark_colors[i][1], lists={"main"}}
+ supported_nodes["technic:gold_locked_chest"..chest_mark_colors[i][1]] = {name="wrench:technic_gold_locked_chest"..chest_mark_colors[i][1], lists={"main"}}
+end
+
+local function convert_to_original_name(name)
+ for key,value in pairs(supported_nodes) do
+ if name == value.name then return key end
+ end
+end
+
+for name,_ in pairs(supported_nodes) do
+ local olddef = minetest.registered_nodes[name]
+ if olddef ~= nil then
+ local newdef = {}
+ for key,value in pairs(olddef) do
+ newdef[key] = value
+ end
+ name = supported_nodes[name].name
+ newdef.stack_max = 1
+ newdef.description = newdef.description.." with items"
+ newdef.groups.not_in_creative_inventory = 1
+ newdef.on_construct = nil
+ newdef.on_destruct = nil
+ newdef.after_place_node = function(pos, placer, itemstack)
+ if olddef.after_place_node ~= nil then olddef.after_place_node(pos, placer, itemstack) end
+ if not placer:is_player() then return end
+ local node = minetest.get_node(pos)
+ local item = convert_to_original_name(itemstack:get_name())
+ minetest.set_node(pos, {name = item, param2 = node.param2})
+ local inv = minetest.get_meta(pos):get_inventory()
+ local data = minetest.deserialize(itemstack:get_metadata())
+ for listname,list in pairs(data) do
+ inv:set_list(listname, list)
+ end
+ end
+ minetest.register_node(name, newdef)
+ end
+end
+
+
+minetest.register_tool("wrench:wrench", {
+ description = "Wrench",
+ inventory_image = "technic_wrench.png",
+ tool_capabilities = {
+ full_punch_interval = 0.9,
+ max_drop_level = 0,
+ groupcaps = {
+ crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
+ snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
+ oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3}
+ },
+ damage_groups = {fleshy=1},
+ },
+ on_place = function(itemstack, placer, pointed_thing)
+ if not placer:is_player() then return end
+ local pos = pointed_thing.under
+ if pos == nil then return end
+ local name = minetest.get_node(pos).name
+ local support = supported_nodes[name]
+ if support == nil then return end
+ if name:find("_locked_chest") ~= nil then
+ local meta = minetest.get_meta(pos)
+ if not has_locked_chest_privilege(meta, placer) then
+ minetest.log("action", player:get_player_name()..
+ " tried to destroy a locked chest belonging to "..
+ meta:get_string("owner").." at "..
+ minetest.pos_to_string(pos))
+ return
+ end
+ end
+ local lists = support.lists
+ local inv = minetest.get_meta(pos):get_inventory()
+ local empty = true
+ local list_str = {}
+ for i=1,#lists,1 do
+ if not inv:is_empty(lists[i]) then empty = false end
+ local list = inv:get_list(lists[i])
+ for j=1,#list,1 do
+ list[j] = list[j]:to_string()
+ end
+ list_str[lists[i]] = list
+ end
+ inv = placer:get_inventory()
+ local stack = {}
+ stack.name = name
+ if inv:room_for_item("main", stack) then
+ minetest.remove_node(pos)
+ itemstack:add_wear(65535/20)
+ if empty then
+ inv:add_item("main", stack)
+ else
+ stack.name = supported_nodes[name].name
+ stack.metadata = minetest.serialize(list_str)
+ inv:add_item("main", stack)
+ end
+ end
+ return itemstack
+ end,
+})
+
+minetest.register_craft({
+ output = "wrench:wrench",
+ recipe = {
+ {"default:iron_lump","","default:iron_lump"},
+ {"","default:iron_lump",""},
+ {"","default:iron_lump",""},
+ },
+})
\ No newline at end of file