Add Wrench mod
authormetalstache <ashenkster69@gmail.com>
Wed, 31 Jul 2013 15:55:59 +0000 (11:55 -0400)
committermetalstache <ashenkster69@gmail.com>
Wed, 31 Jul 2013 15:55:59 +0000 (11:55 -0400)
wrench/depends.txt [new file with mode: 0644]
wrench/init.lua [new file with mode: 0644]
wrench/textures/technic_wrench.png [new file with mode: 0644]

diff --git a/wrench/depends.txt b/wrench/depends.txt
new file mode 100644 (file)
index 0000000..f6abc61
--- /dev/null
@@ -0,0 +1,3 @@
+default
+technic
+technic_chests
\ No newline at end of file
diff --git a/wrench/init.lua b/wrench/init.lua
new file mode 100644 (file)
index 0000000..0950349
--- /dev/null
@@ -0,0 +1,154 @@
+local supported_nodes = {
+["default:chest"] = {name="wrench:default_chest", lists={"main"}},
+["default:furnace"] = {name="wrench:default_furnace", lists={"fuel", "src", "dst"}},
+["default:furnace_active"] = {name="wrench:default_furnace", lists={"fuel", "src", "dst"}},
+["technic:iron_chest"] = {name="wrench:technic_iron_chest", lists={"main"}},
+["technic:iron_locked_chest"] = {name="wrench:technic_iron_locked_chest", lists={"main"}},
+["technic:copper_chest"] = {name="wrench:technic_copper_chest", lists={"main"}},
+["technic:copper_locked_chest"] = {name="wrench:technic_copper_locked_chest", lists={"main"}},
+["technic:silver_chest"] = {name="wrench:technic_silver_chest", lists={"main"}},
+["technic:silver_locked_chest"] = {name="wrench:technic_silver_locked_chest", lists={"main"}},
+["technic:gold_chest"] = {name="wrench:technic_gold_chest", lists={"main"}},
+["technic:gold_locked_chest"] = {name="wrench:technic_gold_locked_chest", lists={"main"}},
+["technic:mithril_chest"] = {name="wrench:technic_mithril_chest", lists={"main"}},
+["technic:mithril_locked_chest"] = {name="wrench:technic_mithril_locked_chest", lists={"main"}},
+["technic:electric_furnace"] = {name="wrench:technic_electric_furnace", lists={"src", "dst"}},
+["technic:electric_furnace_active"] = {name="wrench:technic_electric_furnace_active", lists={"src", "dst"}},
+["technic:mv_electric_furnace"] = {name="wrench:technic_mv_electric_furnace", lists={"src", "dst", "upgrade1", "upgrade2"}},
+["technic:mv_electric_furnace_active"] = {name="wrench:technic_mv_electric_furnace_active", lists={"src", "dst", "upgrade1", "upgrade2"}},
+["technic:coal_alloy_furnace"] = {name="wrench:technic_coal_alloy_furnace", lists={"fuel", "src", "src2", "dst"}},
+["technic:coal_alloy_furnace_active"] = {name="wrench:technic_coal_alloy_furnace_active", lists={"fuel", "src", "src2", "dst"}},
+["technic:alloy_furnace"] = {name="wrench:technic_alloy_furnace", lists={"src", "src2", "dst"}},
+["technic:alloy_furnace_active"] = {name="wrench:technic_alloy_furnace_active", lists={"src", "src2", "dst"}},
+["technic:mv_alloy_furnace"] = {name="wrench:technic_mv_alloy_furnace", lists={"src", "src2", "dst", "upgrade1", "upgrade2"}},
+["technic:mv_alloy_furnace_active"] = {name="wrench:technic_mv_alloy_furnace_active", lists={"src", "src2", "dst", "upgrade1", "upgrade2"}},
+["technic:grinder"] = {name="wrench:technic_grinder", lists={"src", "dst"}},
+["technic:grinder_active"] = {name="wrench:technic_grinder_active", lists={"src", "dst"}},
+}
+local chest_mark_colors = {
+    {'_black','Black'},
+    {'_blue','Blue'}, 
+    {'_brown','Brown'},
+    {'_cyan','Cyan'},
+    {'_dark_green','Dark Green'},
+    {'_dark_grey','Dark Grey'},
+    {'_green','Green'},
+    {'_grey','Grey'},
+    {'_magenta','Magenta'},
+    {'_orange','Orange'},
+    {'_pink','Pink'},
+    {'_red','Red'},
+    {'_violet','Violet'},
+    {'_white','White'},
+    {'_yellow','Yellow'},
+    {'','None'}
+}
+for i=1,15,1 do
+       supported_nodes["technic:gold_chest"..chest_mark_colors[i][1]] = {name="wrench:technic_gold_chest"..chest_mark_colors[i][1], lists={"main"}}
+       supported_nodes["technic:gold_locked_chest"..chest_mark_colors[i][1]] = {name="wrench:technic_gold_locked_chest"..chest_mark_colors[i][1], lists={"main"}}
+end
+
+local function convert_to_original_name(name)
+       for key,value in pairs(supported_nodes) do
+               if name == value.name then return key end
+       end
+end
+
+for name,_ in pairs(supported_nodes) do
+       local olddef = minetest.registered_nodes[name]
+       if olddef ~= nil then
+               local newdef = {}
+               for key,value in pairs(olddef) do
+                       newdef[key] = value
+               end
+               name = supported_nodes[name].name
+               newdef.stack_max = 1
+               newdef.description = newdef.description.." with items"
+               newdef.groups.not_in_creative_inventory = 1
+               newdef.on_construct = nil
+               newdef.on_destruct = nil
+               newdef.after_place_node = function(pos, placer, itemstack)
+                       if olddef.after_place_node ~= nil then olddef.after_place_node(pos, placer, itemstack) end
+                       if not placer:is_player() then return end
+                       local node = minetest.get_node(pos)
+                       local item = convert_to_original_name(itemstack:get_name())
+                       minetest.set_node(pos, {name = item, param2 = node.param2})
+                       local inv = minetest.get_meta(pos):get_inventory()
+                       local data = minetest.deserialize(itemstack:get_metadata())
+                       for listname,list in pairs(data) do
+                               inv:set_list(listname, list)
+                       end
+               end
+               minetest.register_node(name, newdef)
+       end
+end
+
+
+minetest.register_tool("wrench:wrench", {
+       description = "Wrench",
+       inventory_image = "technic_wrench.png",
+       tool_capabilities = {
+               full_punch_interval = 0.9,
+               max_drop_level = 0,
+               groupcaps = {
+                       crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
+                       snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
+                       oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3}
+               },
+               damage_groups = {fleshy=1},
+       },
+       on_place = function(itemstack, placer, pointed_thing)
+               if not placer:is_player() then return end
+               local pos = pointed_thing.under
+               if pos == nil then return end
+               local name = minetest.get_node(pos).name
+               local support = supported_nodes[name]
+               if support == nil then return end
+               if name:find("_locked_chest") ~= nil then
+                       local meta = minetest.get_meta(pos)
+                       if not has_locked_chest_privilege(meta, placer) then
+                               minetest.log("action", player:get_player_name()..
+                               " tried to destroy a locked chest belonging to "..
+                               meta:get_string("owner").." at "..
+                               minetest.pos_to_string(pos))
+                               return
+                       end
+               end
+               local lists = support.lists
+               local inv = minetest.get_meta(pos):get_inventory()
+               local empty = true
+               local list_str = {}
+               for i=1,#lists,1 do
+                       if not inv:is_empty(lists[i]) then empty = false end
+                       local list = inv:get_list(lists[i])
+                       for j=1,#list,1 do
+                               list[j] = list[j]:to_string()
+                       end
+                       list_str[lists[i]] = list
+               end
+               inv = placer:get_inventory()
+               local stack = {}
+               stack.name = name
+               if inv:room_for_item("main", stack) then
+                       minetest.remove_node(pos)
+                       itemstack:add_wear(65535/20)
+                       if empty then
+                               inv:add_item("main", stack)
+                       else
+                               stack.name = supported_nodes[name].name
+                               stack.metadata = minetest.serialize(list_str)
+                               inv:add_item("main", stack)
+                       end
+               end
+               return itemstack
+       end,
+})
+
+minetest.register_craft({
+       output = "wrench:wrench",
+       recipe = {
+       {"default:iron_lump","","default:iron_lump"},
+       {"","default:iron_lump",""},
+       {"","default:iron_lump",""},
+       },
+})
\ No newline at end of file
diff --git a/wrench/textures/technic_wrench.png b/wrench/textures/technic_wrench.png
new file mode 100644 (file)
index 0000000..471b47e
Binary files /dev/null and b/wrench/textures/technic_wrench.png differ