This should contain all the major changes.
For minor stuff, refer to the commit log of the repository.
+2011-07-31_3:
+- Fixes a bug that made the server to deny non-empty passwords from players connecting the first time
+
2011-07-31_2:
- Fixes a bug that caused the server to always read an empty password from the client when a client connected.
/*dstream<<"Server: Client gave password '"<<password
<<"', the correct one is '"<<checkpwd<<"'"<<std::endl;*/
- if(password != checkpwd)
+ if(password != checkpwd && m_authmanager.exists(playername))
{
derr_server<<DTIME<<"Server: peer_id="<<peer_id
<<": supplied invalid password for "