Add quicktune.{cpp,h}
authorPerttu Ahola <celeron55@gmail.com>
Mon, 12 Mar 2012 06:38:15 +0000 (08:38 +0200)
committerPerttu Ahola <celeron55@gmail.com>
Mon, 12 Mar 2012 06:38:15 +0000 (08:38 +0200)
src/CMakeLists.txt
src/quicktune.cpp [new file with mode: 0644]
src/quicktune.h [new file with mode: 0644]

index e9fddf8c0fdd8b07bcea3fad43f382ede252afe3..cec42719a8e1f95e8c6cdfaec59b53b4c452b795 100644 (file)
@@ -94,6 +94,7 @@ configure_file(
 )
 
 set(common_SRCS
+       quicktune.cpp
        subgame.cpp
        inventorymanager.cpp
        mods.cpp
diff --git a/src/quicktune.cpp b/src/quicktune.cpp
new file mode 100644 (file)
index 0000000..66b9804
--- /dev/null
@@ -0,0 +1,87 @@
+/*
+Minetest-c55
+Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "quicktune.h"
+#include <jmutex.h>
+#include <jmutexautolock.h>
+
+static std::map<std::string, QuicktuneValue> g_values;
+static std::vector<std::string> g_names;
+JMutex *g_mutex = NULL;
+
+static void makeMutex()
+{
+       if(!g_mutex){
+               g_mutex = new JMutex();
+               g_mutex->Init();
+       }
+}
+
+std::vector<std::string> getQuicktuneNames()
+{
+       return g_names;
+}
+
+/*std::map<std::string, QuicktuneValue> getQuicktuneValues()
+{
+       makeMutex();
+       JMutexAutoLock lock(*g_mutex);
+       return g_values;
+}*/
+
+QuicktuneValue getQuicktuneValue(const std::string &name)
+{
+       makeMutex();
+       JMutexAutoLock lock(*g_mutex);
+       std::map<std::string, QuicktuneValue>::iterator i = g_values.find(name);
+       if(i == g_values.end()){
+               QuicktuneValue val;
+               val.type = QUICKTUNE_NONE;
+               return val;
+       }
+       return i->second;
+}
+
+void setQuicktuneValue(const std::string &name, const QuicktuneValue &val)
+{
+       makeMutex();
+       JMutexAutoLock lock(*g_mutex);
+       g_values[name] = val;
+}
+
+void updateQuicktuneValue(const std::string &name, QuicktuneValue &val)
+{
+       makeMutex();
+       JMutexAutoLock lock(*g_mutex);
+       std::map<std::string, QuicktuneValue>::iterator i = g_values.find(name);
+       if(i == g_values.end()){
+               g_values[name] = val;
+               g_names.push_back(name);
+               return;
+       }
+       QuicktuneValue &ref = i->second;
+       switch(val.type){
+       case QUICKTUNE_NONE:
+               break;
+       case QUICKTUNE_FLOAT:
+               val.value_float.current = ref.value_float.current;
+               break;
+       }
+}
+
diff --git a/src/quicktune.h b/src/quicktune.h
new file mode 100644 (file)
index 0000000..bebf1cb
--- /dev/null
@@ -0,0 +1,148 @@
+/*
+Minetest-c55
+Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef QUICKTUNE_HEADER
+#define QUICKTUNE_HEADER
+
+#include "irrlichttypes.h"
+#include <string>
+#include <map>
+#include <vector>
+#include "utility.h"
+
+enum QuicktuneValueType{
+       QUICKTUNE_NONE,
+       QUICKTUNE_FLOAT
+};
+struct QuicktuneValue
+{
+       QuicktuneValueType type;
+       union{
+               struct{
+                       float current;
+                       float min;
+                       float max;
+               } value_float;
+       };
+};
+
+std::vector<std::string> getQuicktuneNames();
+//std::map<std::string, QuicktuneValue> getQuicktuneNames();
+QuicktuneValue getQuicktuneValue(const std::string &name);
+void setQuicktuneValue(const std::string &name, const QuicktuneValue &val);
+
+class QuicktuneShortcutter
+{
+private:
+       std::vector<std::string> m_names;
+       u32 m_selected_i;
+       std::string m_message;
+public:
+       std::string getMessage()
+       {
+               std::string s = m_message;
+               m_message = "";
+               return s;
+       }
+       std::string getSelectedName()
+       {
+               if(m_selected_i < m_names.size())
+                       return m_names[m_selected_i];
+               return "";
+       }
+       void next()
+       {
+               m_names = getQuicktuneNames();
+               if(m_selected_i < m_names.size()-1)
+                       m_selected_i++;
+               else
+                       m_selected_i = 0;
+               m_message = std::string("Selected \"")+getSelectedName()+"\"";
+       }
+       void prev()
+       {
+               m_names = getQuicktuneNames();
+               if(m_selected_i > 0)
+                       m_selected_i--;
+               else
+                       m_selected_i = m_names.size()-1;
+               m_message = std::string("Selected \"")+getSelectedName()+"\"";
+       }
+       void inc()
+       {
+               QuicktuneValue val = getQuicktuneValue(getSelectedName());
+               switch(val.type){
+               case QUICKTUNE_NONE:
+                       break;
+               case QUICKTUNE_FLOAT:
+                       val.value_float.current += 0.05 * (val.value_float.max - val.value_float.min);
+                       if(val.value_float.current > val.value_float.max)
+                               val.value_float.current = val.value_float.max;
+                       m_message = std::string("\"")+getSelectedName()
+                                       +"\" = "+ftos(val.value_float.current);
+                       break;
+               default:
+                       m_message = std::string("\"")+getSelectedName()
+                                       +"\" has unknown value type";
+               }
+               setQuicktuneValue(getSelectedName(), val);
+       }
+       void dec()
+       {
+               QuicktuneValue val = getQuicktuneValue(getSelectedName());
+               switch(val.type){
+               case QUICKTUNE_NONE:
+                       break;
+               case QUICKTUNE_FLOAT:
+                       val.value_float.current -= 0.05 * (val.value_float.max - val.value_float.min);
+                       if(val.value_float.current < val.value_float.max)
+                               val.value_float.current = val.value_float.max;
+                       m_message = std::string("\"")+getSelectedName()
+                                       +"\" = "+ftos(val.value_float.current);
+                       break;
+               default:
+                       m_message = std::string("\"")+getSelectedName()
+                                       +"\" has unknown value type";
+               }
+               setQuicktuneValue(getSelectedName(), val);
+       }
+};
+
+void updateQuicktuneValue(const std::string &name, QuicktuneValue &val);
+
+#ifndef NDEBUG
+
+#define QUICKTUNE_FLOAT(var, min, max, name){\
+       QuicktuneValue qv;\
+       qv.type = QUICKTUNE_FLOAT;\
+       qv.value_float.current = var;\
+       qv.value_float.min = min;\
+       qv.value_float.min = max;\
+       updateQuicktune(name, qv);\
+       var = qv.value_float.current;\
+}
+
+#else // NDEBUG
+
+#define QUICKTUNE_FLOAT(var, min, max, name){}
+
+#endif
+
+#endif
+