Commented out debug statements again
authorKahrl <kahrl@gmx.net>
Wed, 7 Sep 2011 23:24:47 +0000 (01:24 +0200)
committerKahrl <kahrl@gmx.net>
Wed, 7 Sep 2011 23:24:47 +0000 (01:24 +0200)
src/camera.cpp

index 30df439ed0218b475cbe35afd4fca6ecd47b8d55..9eb8f1a69eb7ab78eb26afd883fdb8230d6c732d 100644 (file)
@@ -51,7 +51,7 @@ Camera::Camera(scene::ISceneManager* smgr, MapDrawControl& draw_control):
        m_view_bobbing_anim(0),
        m_view_bobbing_anim_left(0)
 {
-       dstream<<__FUNCTION_NAME<<std::endl;
+       //dstream<<__FUNCTION_NAME<<std::endl;
 
        m_playernode = smgr->addEmptySceneNode(smgr->getRootSceneNode());
        m_cameranode = smgr->addCameraSceneNode(m_playernode);
@@ -126,7 +126,7 @@ void Camera::updateViewingRange(f32 frametime_in)
                return;
        m_frametime_counter = 0.2;
 
-       dstream<<__FUNCTION_NAME
+       /*dstream<<__FUNCTION_NAME
                        <<": Collected "<<m_added_frames<<" frames, total of "
                        <<m_added_frametime<<"s."<<std::endl;
 
@@ -134,7 +134,7 @@ void Camera::updateViewingRange(f32 frametime_in)
                        <<m_draw_control.blocks_drawn
                        <<", m_draw_control.blocks_would_have_drawn="
                        <<m_draw_control.blocks_would_have_drawn
-                       <<std::endl;
+                       <<std::endl;*/
 
        m_draw_control.wanted_min_range = m_viewing_range_min;
        m_draw_control.wanted_max_blocks = (1.5*m_draw_control.blocks_would_have_drawn)+1;
@@ -156,12 +156,12 @@ void Camera::updateViewingRange(f32 frametime_in)
        m_added_frames = 0;
 
        f32 wanted_frametime_change = m_wanted_frametime - frametime;
-       dstream<<"wanted_frametime_change="<<wanted_frametime_change<<std::endl;
+       //dstream<<"wanted_frametime_change="<<wanted_frametime_change<<std::endl;
 
        // If needed frametime change is small, just return
        if (fabs(wanted_frametime_change) < m_wanted_frametime*0.4)
        {
-               dstream<<"ignoring small wanted_frametime_change"<<std::endl;
+               //dstream<<"ignoring small wanted_frametime_change"<<std::endl;
                return;
        }
 
@@ -188,11 +188,11 @@ void Camera::updateViewingRange(f32 frametime_in)
        if(m_time_per_range < min_time_per_range)
        {
                m_time_per_range = min_time_per_range;
-               dstream<<"m_time_per_range="<<m_time_per_range<<" (min)"<<std::endl;
+               //dstream<<"m_time_per_range="<<m_time_per_range<<" (min)"<<std::endl;
        }
        else
        {
-               dstream<<"m_time_per_range="<<m_time_per_range<<std::endl;
+               //dstream<<"m_time_per_range="<<m_time_per_range<<std::endl;
        }
 
        f32 wanted_range_change = wanted_frametime_change / m_time_per_range;
@@ -200,22 +200,22 @@ void Camera::updateViewingRange(f32 frametime_in)
        //wanted_range_change *= 0.9;
        //wanted_range_change *= 0.75;
        wanted_range_change *= 0.5;
-       dstream<<"wanted_range_change="<<wanted_range_change<<std::endl;
+       //dstream<<"wanted_range_change="<<wanted_range_change<<std::endl;
 
        // If needed range change is very small, just return
        if(fabs(wanted_range_change) < 0.001)
        {
-               dstream<<"ignoring small wanted_range_change"<<std::endl;
+               //dstream<<"ignoring small wanted_range_change"<<std::endl;
                return;
        }
 
        new_range += wanted_range_change;
        
-       f32 new_range_unclamped = new_range;
+       //f32 new_range_unclamped = new_range;
        new_range = MYMAX(new_range, m_viewing_range_min);
        new_range = MYMIN(new_range, m_viewing_range_max);
-       dstream<<"new_range="<<new_range_unclamped
-                       <<", clamped to "<<new_range<<std::endl;
+       /*dstream<<"new_range="<<new_range_unclamped
+                       <<", clamped to "<<new_range<<std::endl;*/
 
        m_draw_control.wanted_range = new_range;