Fix minetest_game installation and don't fail if it doesn't exist
authorPerttu Ahola <celeron55@gmail.com>
Tue, 27 Mar 2012 14:33:51 +0000 (17:33 +0300)
committerPerttu Ahola <celeron55@gmail.com>
Tue, 27 Mar 2012 14:33:51 +0000 (17:33 +0300)
CMakeLists.txt

index e8eefe5794db1636befcd3eeb915ae210870b8ca..3d68d352fa16aea2635547c35077ecf5c64b3d1b 100644 (file)
@@ -85,7 +85,11 @@ elseif(UNIX) # Linux, BSD etc
 endif()
 
 install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}")
-install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest" DESTINATION "${SHAREDIR}/games")
+install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minimal" DESTINATION "${SHAREDIR}/games")
+set(MINETEST_GAME_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game")
+if(EXISTS ${MINETEST_GAME_SOURCE} AND IS_DIRECTORY ${MINETEST_GAME_SOURCE})
+       install(DIRECTORY ${MINETEST_GAME_SOURCE} DESTINATION "${SHAREDIR}/games")
+endif()
 if(BUILD_CLIENT)
        #install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/sounds/base/pack" DESTINATION "${SHAREDIR}/sounds/base")
        install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base")