CMake working nicely on Windows, at least with MSVC. "Compiling on windows" section...
authorPerttu Ahola <celeron55@gmail.com>
Tue, 15 Feb 2011 19:35:12 +0000 (21:35 +0200)
committerPerttu Ahola <celeron55@gmail.com>
Tue, 15 Feb 2011 19:35:12 +0000 (21:35 +0200)
doc/README.txt

index fe64487707ce13b9864a04650c21a06066708159..be2c53966416b1707d04c6d0abe49ebfc1aa4a7c 100644 (file)
@@ -142,14 +142,18 @@ Compiling on Windows:
        - Hit "Generate"
        If using MSVC:
                - Open the generated minetest.sln
+               - The project defaults to the "Debug" configuration. Make very sure to
+                 select "Release", unless you like to have a very glitchy gaming
+                 experience.
                - Build the ALL_BUILD project
                - Build the INSTALL project
-               - You should now have a working game executable in
+               - You should now have a working game with the executable in
                        DIR/minetest-install/bin/minetest.exe
-               - Additionally you may create a zip package by building the PACKAGE project.
+               - Additionally you may create a zip package by building the PACKAGE
+                 project.
        If using MinGW:
-               - Using a command line, browse to the build directory and run 'make'
-               - You should now have a working game executable in
+               - Using the command line, browse to the build directory and run 'make'
+               - You should now have a working game with the executable in
                        DIR/minetest/bin/minetest.exe
 
 License of Minetest-c55