"default_tnt_side.png", "default_tnt_side.png"},
inventory_image = minetest.inventorycube("default_tnt_top.png",
"default_tnt_side.png", "default_tnt_side.png"),
- dug_item = '', -- Get nothing
+ drop = '', -- Get nothing
material = {
diggability = "not",
},
print("on_newplayer")
if minetest.setting_getbool("give_initial_stuff") then
print("giving give_initial_stuff to player")
- player:add_to_inventory('tool "SteelPick" 0')
- player:add_to_inventory('node "torch" 99')
- player:add_to_inventory('tool "SteelAxe" 0')
- player:add_to_inventory('tool "SteelShovel" 0')
- player:add_to_inventory('node "cobble" 99')
+ player:get_inventory():add_item('main', 'default:pick_steel')
+ player:get_inventory():add_item('main', 'default:torch 99')
+ player:get_inventory():add_item('main', 'default:axe_steel')
+ player:get_inventory():add_item('main', 'default:shovel_steel')
+ player:get_inventory():add_item('main', 'default:cobble 99')
end
end)
warn_if_field_exists(L, index, "light_propagates",
"deprecated: determined from paramtype");
warn_if_field_exists(L, index, "dug_item",
- "deprecated: use 'drops' field");
+ "deprecated: use 'drop' field");
warn_if_field_exists(L, index, "extra_dug_item",
- "deprecated: use 'drops' field");
+ "deprecated: use 'drop' field");
warn_if_field_exists(L, index, "extra_dug_item_rarity",
- "deprecated: use 'drops' field");
+ "deprecated: use 'drop' field");
// True for all ground-like things like stone and mud, false for eg. trees
getboolfield(L, index, "is_ground_content", f.is_ground_content);