--- /dev/null
+minetest.register_on_newplayer(function(player)
+ print("on_newplayer")
+ if minetest.setting_getbool("give_initial_stuff") then
+ print("giving give_initial_stuff to player")
+ player:add_to_inventory('ToolItem "SteelPick" 0')
+ player:add_to_inventory('NodeItem "torch" 99')
+ player:add_to_inventory('ToolItem "SteelAxe" 0')
+ player:add_to_inventory('ToolItem "SteelShovel" 0')
+ player:add_to_inventory('NodeItem "cobble" 99')
+ end
+end)
+
settings->setDefault("enable_damage", "true");
settings->setDefault("only_peaceful_mobs", "false");
settings->setDefault("fixed_map_seed", "");
+ settings->setDefault("give_initial_stuff", "false");
settings->setDefault("default_password", "");
settings->setDefault("default_privs", "build, shout");