minetest.register_on_newplayer(function(player)
- print("on_newplayer")
- if minetest.setting_getbool("give_initial_stuff") then
- print("giving give_initial_stuff to player")
- player:get_inventory():add_item('main', 'default:pick_steel')
- player:get_inventory():add_item('main', 'default:torch 99')
- player:get_inventory():add_item('main', 'default:axe_steel')
- player:get_inventory():add_item('main', 'default:shovel_steel')
- player:get_inventory():add_item('main', 'default:cobble 99')
- end
+ print("[minimal] giving initial stuff to player")
+ player:get_inventory():add_item('main', 'default:pick_stone')
+ player:get_inventory():add_item('main', 'default:torch 99')
+ player:get_inventory():add_item('main', 'default:cobble 99')
+ player:get_inventory():add_item('main', 'default:wood 99')
+ player:get_inventory():add_item('main', 'default:axe_steel')
+ player:get_inventory():add_item('main', 'default:shovel_steel')
+ player:get_inventory():add_item('main', 'default:pick_wood')
+ player:get_inventory():add_item('main', 'default:pick_steel')
+ player:get_inventory():add_item('main', 'default:pick_mese')
+ player:get_inventory():add_item('main', 'default:mese 99')
+ player:get_inventory():add_item('main', 'default:water_source 99')
end)