local pointed_thing = {type="node", under=pos_under, above=pos_above}
local stack2
if minetest.registered_items[stack:get_name()] then
- stack2 = minetest.registered_items[stack:get_name()].on_place(stack, placer, pointed_thing)
+ stack2 = minetest.registered_items[stack:get_name()].on_place(stack, placer, pointed_thing) or stack
end
--if minetest.setting_getbool("creative_mode") and not minetest.get_modpath("unified_inventory") then --infinite stacks ahoy!
-- stack2:take_item()