changed default rarity in example at top of biome_defs.lua to 50.
authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>
Sun, 20 Jan 2013 17:35:29 +0000 (12:35 -0500)
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>
Sun, 20 Jan 2013 17:35:29 +0000 (12:35 -0500)
biome_defs.lua

index 5e3395b7b516762d212c3b3dcd9be3455f962b7c..549b9c660cc0c0ed59447a6a5eb8cbf776c6020d 100644 (file)
@@ -6,7 +6,7 @@ moretrees.mytree_biome = {
        surface = "default:dirt_with_grass",    -- must grow on these nodes only
        avoid_nodes = {"default:tree"},         -- avoid spawning near these
        avoid_radius = 5,                       -- Keep this much room around the above avoid items
-       rarity = 100,                           -- tree rarity:  math.random(1,100) > this    (higher = more rare)
+       rarity = 50,                            -- tree rarity:  math.random(1,100) > this    (higher = more rare)
        seed_diff = 12345,                      -- perlin seed-diff for "generally able to grow plants here" control
        neighbors = "default:dirt_with_grass",  -- this node must be adjacent to the node being spawned on
        ncount = 8,                             -- and there must be this many of them