Immediate smoke puff when a normal entity is punched to death
authorPerttu Ahola <celeron55@gmail.com>
Fri, 9 Mar 2012 23:38:48 +0000 (01:38 +0200)
committerPerttu Ahola <celeron55@gmail.com>
Sat, 10 Mar 2012 09:28:14 +0000 (11:28 +0200)
commitf9da2c9507f10a9193c9bd94d69cc85e53b58ba2
tree00885e82f4ab7ff193d481637bbfdeb80c41d0a6
parent989aba1966373885d4cac306daea25e102f8d68d
Immediate smoke puff when a normal entity is punched to death
12 files changed:
data/clienttextures/smoke_puff.png [new file with mode: 0644]
data/mods/experimental/init.lua
src/CMakeLists.txt
src/clientsimpleobject.h [new file with mode: 0644]
src/content_cao.cpp
src/content_cso.cpp [new file with mode: 0644]
src/content_cso.h [new file with mode: 0644]
src/content_sao.cpp
src/environment.cpp
src/environment.h
src/scriptapi.cpp
src/scriptapi.h