Made mesh update on node addition asynchronous on client, to reduce frametime spikes
authorPerttu Ahola <celeron55@gmail.com>
Wed, 6 Apr 2011 07:28:39 +0000 (10:28 +0300)
committerPerttu Ahola <celeron55@gmail.com>
Wed, 6 Apr 2011 07:28:39 +0000 (10:28 +0300)
commite56d1663378f155a4e398f1577ca1e8f484510b9
tree1cebd335bcd193cd8a1a5cb1df8d18971da55673
parent212f34db82c0a3ce5ee6dad3c45c3cc3ec9f8890
Made mesh update on node addition asynchronous on client, to reduce frametime spikes
src/client.cpp
src/main.cpp