periodically remove one water node next to each "on" pump that's also flowing
authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>
Fri, 10 May 2013 19:59:56 +0000 (15:59 -0400)
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>
Fri, 10 May 2013 19:59:56 +0000 (15:59 -0400)
commitb0d92dd358a6339504783fc0022e970b87af70fb
treea28818aab80b056a784853da4e604cf826fa5467
parent8f12d18b1dc785cd3a3bbbd390554e295aa00738
periodically remove one water node next to each "on" pump that's also flowing

This should make it work more or less correctly with finite water.

also, fix a bug where a blocked spigot still looks like its pouring, and check
for blockages on every step.
flowing_logic.lua