Swing the camera down when the player lands on the ground, based on the velocity...
authorMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Mon, 8 Apr 2013 01:41:33 +0000 (15:41 -1000)
committerkwolekr <kwolekr@minetest.net>
Thu, 11 Apr 2013 23:42:47 +0000 (19:42 -0400)
commit7cd5eb4c77de9fda4946de7e1c2384d0c2a0253e
tree67210091a050856c943443ea1b8e791d0fb271db
parent17cfb1850d35148b9e2445dfdd160a164d02ebf9
Swing the camera down when the player lands on the ground, based on the velocity the surface is hit with.
src/camera.cpp
src/camera.h
src/localplayer.cpp
src/localplayer.h