Fix tile MaterialType to make sense and make lava surface be shader'd lower like...
authorPerttu Ahola <celeron55@gmail.com>
Sun, 2 Dec 2012 00:57:14 +0000 (02:57 +0200)
committerPerttu Ahola <celeron55@gmail.com>
Sun, 2 Dec 2012 00:59:15 +0000 (02:59 +0200)
commit3e07c5bf822afe01525a9a3ef499ae895c22a130
tree384ef75570c59eda5b6af738282ed19d824eff1c
parentca16119adbec2b2f5225435bac76a3c5eb081dfa
Fix tile MaterialType to make sense and make lava surface be shader'd lower like water
src/mapblock_mesh.cpp
src/nodedef.cpp
src/tile.h